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#11 |
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
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While I completely agree that the game might have been a bit better in pointing you in general directions I have my own sort of logic which seems to work.
I look at the map. Having learned from the "Valeia area" that the game seems to divide the territory into "smaller bits" which is easily confirmed in the Ishad N'Ha area, looking at the map tells me that the most likely "exit" to the next town would be the Dragon Spire - so I do everything else first. Also, when I come across something that stops my progress, I look to see what I haven't done on the presumption that the solution will be found there. This strategy works very well for me. This also allows some flexibility in the story line so that everything isn't too linear. Wyv |
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#12 |
Red Dragon
![]() Join Date: January 23, 2003
Location: Denmark
Age: 46
Posts: 1,577
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I quite agree with Wyvern. The storyline is nicely constructed. I rather like it when solutions to problems like circumventing the bronze beast suddenly present themselves like in the form of the stout king's dream.
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#13 |
Manshoon
![]() Join Date: February 3, 2002
Location: San Francisco
Posts: 206
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Hmmm well I don't have the vanish spell yet so it's back to stout mines
![]() I just hope it isn't a bug I ran into. That endless corridor thing is quite annoying. [ 03-06-2003, 01:31 PM: Message edited by: Wutang ]
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Hula dancer lover! |
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#14 | |
Bastet - Egyptian Cat Goddess
![]() Join Date: September 5, 2001
Location: Calgary, AB
Age: 50
Posts: 3,491
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Quote:
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#15 |
Manshoon
![]() Join Date: April 24, 2002
Location: Lethbridge, Alberta, Canada
Posts: 221
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you need stout mine armor (dragon armor from dragon ore quest) to get past the beast unless you have max fire resist already (not likely) and yes Elizabette never acnolages you delivered the letter
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Thread | Thread Starter | Forum | Replies | Last Post |
Facing the bronze beast and burning... | morgain | Wizards & Warriors Forum | 5 | 07-09-2002 07:15 AM |
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