12-18-2000, 11:20 PM | #11 |
Ironworks Moderator
Join Date: January 7, 2001
Location: Monroe, LA
Age: 60
Posts: 7,387
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Elowin, one other suggestion for PM adventuring: when night falls, find a dungeon you're already familiar with and go dungeon-crawling for a while. I always do it with Respawn set to "frequent" so I have no problem with boredom (haha!) and for some reason, night always passes extremely quickly. That, and you'll get some extra experience and maybe some level gains as well.
Cheers, Sazerac |
12-19-2000, 08:57 AM | #12 |
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this works for me.
If you don't want to travel at night, just pause the game and go do someting for about 15 minutes or so. when you unpause...poof! It appears that the day//night cycle continues even if paused. NOthing else happens...I was uanble to use this tactic to become a monk. Hope this helps. |
12-19-2000, 07:49 PM | #13 |
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Join Date: May 31, 2001
Location: Colorado Springs, CO, USA
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All RPGs should have some really tough critters like this - something to make you run away fast, wake up at night gibbering and keep looking behind you when exploring past them, thinking "What else is out there?".
"You're outnumbered..." = YAWN!! That's what you will remember them for. |
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