![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#11 |
40th Level Warrior
![]() Join Date: March 24, 2002
Posts: 10,215
|
eyup, agree with that one too, 3rd edition make more sense to me. until now I still don't know what some of 2nd edition are. like what the heck is THACO anyway? [img]tongue.gif[/img]
|
![]() |
![]() |
![]() |
#12 |
Lord Ao
![]() ![]() ![]() ![]() ![]() ![]() Join Date: August 25, 2001
Location: Winchester ,Virginia , United States
Age: 73
Posts: 2,081
|
THACO is an acronym for "To Hit Armor Class 0" This is the number a character, NPC ,or monster needs to attack an armor class zero target successfull. THAC0 depends on a character's class and level. The THAC0 number can be used to calculate the number to hit any armor class.
At the heart of the combat system is the Attack roll,the die roll that determines weather an attack succeeds or fails. The number a player needs in order to make a successful attack roll is also called the "to hit" number, which is determined by the computer by taking a character's THAC0 and adjusting according to the armor class of the target. Attack rolls are used for attacks with swords,Bows,hammers,and other weapons,as well as blows from fists,and other hand-to-hand attacks. In all Baldur's Gate games the "to Hit" roll is done behind the scenes for you, If your character is successful he/she Hits, if not he/she misses/ FOR MORE on this read page 76 & 77 of the Baldur's Gate 1 Game Manual. the main thing is THAC0 "To Hit Armor Class (0)ZERO" [ 02-03-2003, 10:52 PM: Message edited by: TheCrimsomBlade ]
__________________
Remember these are just games so don't get too upset when you get your ass handed to you in a hat box ![]() |
![]() |
![]() |
![]() |
#13 |
Thoth - Egyptian God of Wisdom
![]() Join Date: March 1, 2001
Location: NC
Posts: 2,890
|
IIRC critical hits have been modified to suit the actuality of gameplay. Making a successful critical strike is like finding a needle in a haystack; not exactly that hard, but much more challenging than just rolling one natural 20. Again, IIRC a critical "to hit" in 3rd means you have the possibility of striking a vital area, and the instant kill is something I really don't want to get into.. [img]tongue.gif[/img]
(By the way, correct me if I'm wrong) [ 02-03-2003, 10:58 PM: Message edited by: Nanobyte ] |
![]() |
![]() |
![]() |
#14 |
40th Level Warrior
![]() Join Date: March 24, 2002
Posts: 10,215
|
bah! I still don't understand what is THACO. AC/AR is more understandable to me.
|
![]() |
![]() |
![]() |
#15 |
Elite Waterdeep Guard
![]() Join Date: January 16, 2003
Location: Sydney Australia
Age: 70
Posts: 20
|
I like the 3rd ed rules better than the 2nd ed rules as they removed those silly weapon restrictions that prevented a cleric from equiping a sword or rogue using a longsword. This give you more freedom to create your own characters.
An interesting side effect from multi-classing in the game with a female sorcerer/fighter is that the on screen avatar figure changes between wearing a dress or tights depending on the which is the higher level. |
![]() |
![]() |
![]() |
#16 |
Drizzt Do'Urden
![]() Join Date: October 11, 2002
Location: Malaysia
Age: 36
Posts: 638
|
Yeah.. but what about a male drow rogue/sorceror... looks like a rogue... with a cape... totally cool... (especially at levels of 15/15) [img]graemlins/blueblink.gif[/img]
__________________
[img]\"http://groups.msn.com/_Secure/0RwARAyMWqyivmPQQNWY0hVVRv3oUvlvq5uMcEd3!RZut55dm8 emNqpdvpE7IkB0Cpa1ykaC4MbaPQTDKfXyfz!1y5xDqyJez01d EkyCZjmc/Callum.gif\" alt=\" - \" /><br />Puff the magic dragon! |
![]() |
![]() |
![]() |
#17 | |
Harper
![]() Join Date: October 2, 2001
Location: Aberdeen, Scotland
Age: 43
Posts: 4,774
|
Quote:
I dont like the 3rd ed system, cos Ive never figured out what the maths behind it are like. I gather that AC 10 ~= old AC 10 and AC 20 ~= old AC 0? Which means my paladins AC of 16 is ~= old AC of 4 which is quite pants really. Have to work on that. I do *really* like the new character progression system though.
__________________
[img]\"http://www.sighost.us/members/Zvijer/andrewas.gif\" alt=\" - \" /> |
|
![]() |
![]() |
![]() |
#18 | |
Manshoon
![]() Join Date: January 8, 2001
Location: Helsingborg Sweden
Age: 39
Posts: 155
|
Quote:
__________________
\'Carpe diem\'<br /><br />Seize the...carp? |
|
![]() |
![]() |
![]() |
#19 | |
Manshoon
![]() Join Date: January 8, 2001
Location: Helsingborg Sweden
Age: 39
Posts: 155
|
Quote:
I dont like the 3rd ed system, cos Ive never figured out what the maths behind it are like. I gather that AC 10 ~= old AC 10 and AC 20 ~= old AC 0? Which means my paladins AC of 16 is ~= old AC of 4 which is quite pants really. Have to work on that. I do *really* like the new character progression system though.[/QUOTE]where are you with that pally with 16 armour class? wouldn't he have better than that even in just leather? and in some full plate he would easily go above tthat ooh and btw, the highest i ever got without any spells cast was 45 [img]smile.gif[/img] kinda nice considering i wore no armour either [img]smile.gif[/img] just this damage reduction thingy. 10/3 i think an item from BG2 [ 02-04-2003, 05:27 PM: Message edited by: dragonslayer ]
__________________
\'Carpe diem\'<br /><br />Seize the...carp? |
|
![]() |
![]() |
![]() |
#20 |
Harper
![]() Join Date: October 2, 2001
Location: Aberdeen, Scotland
Age: 43
Posts: 4,774
|
Early chapter one. Well, just into chapter two now which means I now have plate mail. Oddly, since plate mail dosent let you have a dex bonus to AC, I didnt get any AC improvement at all from this. At ac 18 now, could have sworn someone was at 16 though. Didnt get the stats distributed right since I *detest* point based character generation and didnt pay much attention at the time.
__________________
[img]\"http://www.sighost.us/members/Zvijer/andrewas.gif\" alt=\" - \" /> |
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Ice Wind Dale Ultimate Collection | Scarn | Icewind Dale | Heart of Winter | Icewind Dale II Forum | 2 | 12-28-2003 01:43 PM |
Trying to crossover BG .wav's to Ice wind dale | Durnin | Baldurs Gate & Tales of the Sword Coast | 2 | 05-19-2002 09:57 PM |
Ice Wind Dale spells in BG2 | Avatar | Baldurs Gate II Archives | 6 | 05-22-2001 01:41 PM |
Import Ice Wind Dale | cleric | Baldurs Gate II Archives | 2 | 11-18-2000 04:53 PM |
An ice wind dale test | grimreapo | Icewind Dale | Heart of Winter | Icewind Dale II Forum | 9 | 10-08-2000 10:59 PM |