![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#11 |
Harper
![]() Join Date: March 21, 2001
Location: Lancs, England
Age: 40
Posts: 4,729
|
True, but then it is easier to use the spell!!!
Hmm, I may have to concede though that they do have a use!
__________________
=@
|
![]() |
![]() |
![]() |
#12 |
Dungeon Master
![]() Join Date: March 5, 2001
Posts: 70
|
There is nothing like the Wand of Monster Summoning! In the final battle I had the bad guy knee deep in yipping war dogs. He could pulverize one with each swing, but the pile of them kept him busy while we pincushoned him from afar.
__________________
I\'m confused. Please explain to me again how peace and forgiveness will help me to crush my enemies and make them suffer.<P>Sherpa Doug |
![]() |
![]() |
![]() |
#13 |
Drizzt Do'Urden
![]() Join Date: July 8, 2001
Location: New Jersey
Posts: 611
|
I resorted to using the wands of Sleep and Fear a couple of times early on with my specialist mage party. I've never soloed it through a game, but if I were to do that I would go and get those two wands at High Hedge right away.
The Wand of Heavens and Wand of Frost both do 8d6 damage. Those two were my favorites when I did use them. And of course the Wand Monster Summoning was a huge help in many a battle back when. [ 02-10-2002: Message edited by: Lemernis ]
__________________
Exodus: Shadows of the South |
![]() |
![]() |
![]() |
#14 |
Red Dragon
![]() Join Date: December 5, 2001
Location: Auckland, New Zealand
Age: 39
Posts: 1,557
|
Well lets see...
I use: Monster summoning fireball heavans frost paralysation I dislike: magic missiles (apart from on level 1) I dont like magic missile because my mage can do a much better magic missile. I like fireball because you can send an invisible character in with a wand against massed enemies. I like frost and heavens because of the 8d6 damage each. I like paralysation wand because against a mass of low-level enemies (say bandits or the like) it will knock most of them out.
__________________
![]() |
![]() |
![]() |
![]() |
#15 |
Harper
![]() Join Date: March 21, 2001
Location: Lancs, England
Age: 40
Posts: 4,729
|
After playing today, I decided to drop my dislike of the wand of fire. I kept it set on Fireball status, and I have now decided it is one of my favourite wands. It came in real useful when I had to pelt millions of skeleton warriors in the chamber in Durlags.
I like this wand.....I think I'm going to go,,,burn something [ 02-11-2002: Message edited by: Lavindathar ]
__________________
=@
|
![]() |
![]() |
![]() |
#16 |
Zhentarim Guard
![]() Join Date: May 14, 2001
Location: Leeds, England
Posts: 384
|
I seem to have developed an addiction to monster summoning after coming back to BG from SOA, had about 50 gnolls running around in the warder's room [img]smile.gif[/img] - they couldn't hurt them, but it sure made it easier to hit them with arrows.
Other than that, Frost is excellent when you've got an enemy surrounded and Fire when they're running at you. |
![]() |
![]() |
![]() |
#17 |
Zhentarim Guard
![]() Join Date: November 11, 2001
Location: perdition
Posts: 340
|
*----Oh crap, that's an awful picture! Why is it there??
I use wands sparingly and don't accumulate them. I use: Wand of Heavens in situations that call for a drastic action Lightening Wand with my specilaty mage Fire Wand Magic Missle Wand (this is helpful to stop enemy mage spell casting, even if it doesn't do a lot of "damage" per se) The Wand of Frost is okay, but you have to use it as a first attack to wittle down the hit points if you want to be able to get the target's items afterwards. I overused the Monster Summoning one the first time through, relying on it to win the tough final battles. I think a better solution is to have a cleric cast Animate Dead and maybe, if the circumstances are right, have a mage cast Stinking Cloud for them to operate in. [ 02-12-2002: Message edited by: Katherine ]
__________________
<i>The road to hell is paved with delicious intentions.</i><br /> ![]() |
![]() |
![]() |
![]() |
#18 |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 47
Posts: 6,901
|
Using a Wand of Fire to Fireball bad guys while out of their sight range is cheesy, but hey, so's the final battle.
My favorites: Wand of Frost Wand of Fire Wand of the Heavens Other good ones: Paralyzation (early on) Monster Summoning (although I prefer using Animate Dead) Magic Missile (rarely--lets my Fighters hit the Doomsayer, etc.) I sell all the others. I've NEVER managed to make the Wand of Polymorphing work.
__________________
Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
The Key wands | Mirror Image | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 8 | 12-03-2004 06:30 PM |
How/Where to recharge wands? | Crowley Wizard | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 9 | 09-29-2002 01:38 AM |
Scrolls and wands | Kilxxyurilss | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 5 | 12-03-2001 11:43 PM |
Are wands too powerful ? | Midget Gems | Baldurs Gate & Tales of the Sword Coast | 11 | 11-27-2001 10:50 AM |
Wands | Sir Dudage | Baldurs Gate II Archives | 3 | 11-14-2000 04:48 PM |