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Old 04-09-2006, 03:25 PM   #11
Xen
Symbol of Moradin
 

Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
Thanks for the warning True_Moose.

Also I decided that I will play my favourite class: the all mighty Sorcerer.
Leslie will be C/R, we'll pick up Imoen and ToB character once we're there.

Oh and we both have Skype installed so the communication will be a lot easier.

[ 04-09-2006, 04:10 PM: Message edited by: Xen ]
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Old 04-09-2006, 05:08 PM   #12
Madman-Rogovich
Lord Soth
 

Join Date: October 23, 2001
Location: Edinburgh
Age: 40
Posts: 1,918
Quote:
Originally posted by True_Moose:
I've used TCP/IP before when me and my bro went 1 character each through the saga. One thing you should sort out is the pausing - if both of you hit pause at about the same time, there can be problems BUT you probably both want pause permission.
You have a point but for me when in comes to multiplaying BG - ruling out pausing altogether can be alot of fun, if a little more challenging
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Old 04-09-2006, 07:30 PM   #13
Kyrvias
Lord Ao
 

Join Date: May 15, 2005
Posts: 2,092
Ah, no pausing. MAkes it alot more fun. It seems more like a battle than a game.
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Old 04-10-2006, 04:56 AM   #14
ZFR
Legion Symbol
 

Join Date: February 14, 2002
Location: Ireland
Age: 41
Posts: 7,370
Quote:
Originally posted by True_Moose:
I've used TCP/IP before when me and my bro went 1 character each through the saga. One thing you should sort out is the pausing - if both of you hit pause at about the same time, there can be problems BUT you probably both want pause permission.
So if both hit pause one will pause and the second will unpause? If so, there is a hard-pause button, that only pauses. You can configure it in BGConfig.

Quote:
Originally posted by robertthebard:
Been a few days, but isn't there a chat window in multiplayer mode?
Still it would be nice to have some voice chat. Try MSN messenger if you dont have skype.

[ 04-10-2006, 04:58 AM: Message edited by: ZFR ]
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Old 04-10-2006, 09:01 AM   #15
timothy trotter
Drizzt Do'Urden
 

Join Date: December 29, 2004
Location: south australia
Age: 43
Posts: 603
i had some large problems doing multiplayer, i couln't get it to work, over tcp/ip, or through game spy. very frustrating it was.
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