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#11 |
Drow Priestess
![]() Join Date: March 13, 2001
Location: a hidden sanctorum high above the metroplex
Age: 55
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True, but the effect "wild magic" in the Infintity Engine has the option of being set either to "the next spell cast" or to "every spell cast". Fun, yes? [img]graemlins/petard.gif[/img]
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Everything may be explained by a conspiracy theory. All conspiracy theories are true. No matter how thinly you slice it, it's still bologna. |
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#12 |
Avatar
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Location: Wilmington, North Carolina
Age: 37
Posts: 528
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But can you set it to "1 in every 20 spells cast"?
![]() If not, you haven't duplicated it [img]tongue.gif[/img]
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\"I haven\'t the time for this!\"-Irenicus <img border=\"0\" alt=\"[mage1]\" title=\"\" src=\"graemlins/mage1.gif\" /> |
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#13 |
Emerald Dragon
![]() Join Date: March 20, 2001
Location: Louisville, KY, USA
Age: 65
Posts: 967
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McHaggis, there's a Kit Mod called "The Art of Weaving" that includes a sorceror kit called the spellweaver. I haven't tried it, but the description sounds like the chaos sorceror that you're looking for. The URL is
http://www.rpgdungeon.net/cms/content/view/100/88/
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#14 |
Manshoon
![]() Join Date: October 20, 2002
Location: Finland
Age: 38
Posts: 166
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Thanks, Desuma Malevois! It looks like it might be what I've been looking for. I'm definitely going to give it try.
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#15 | |
Drow Priestess
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![]() Quote:
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Everything may be explained by a conspiracy theory. All conspiracy theories are true. No matter how thinly you slice it, it's still bologna. |
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