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#11 |
Gold Dragon
![]() Join Date: June 18, 2002
Location: Wolfville, NS / Calgary, AB
Age: 38
Posts: 2,563
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Yeah, I've been training really intensely for hockey, and I finally found some free time to play some BG2 and come back here. Nice to see ya Xen.
I'd hook up Aerie with DoE and a shield, since she probably won't need too much offensive firepower. Kelsey should clearly have the SotM. I'd leave Valen with her claws. Solaufein, you could give Sanchuu, CF and Tsuki (I think that's what you call it. [img]tongue.gif[/img] ) C/R, you could go two ways. You could dual FoA or *ToB mace* with CF, or throw in Pitchwife or Fulcrum. Personal style choice. [img]smile.gif[/img] EDIT => Hehe, you can't make BOTH Pitchwife and Fulcrum. Silly me. [img]tongue.gif[/img] [ 05-08-2004, 03:09 PM: Message edited by: True_Moose ]
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#12 |
Symbol of Moradin
![]() Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
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You can. Just start ShadowKeeper.
![]() I`ve decided that it will look like this: PC -C/R -FoA,MoD+2,DoE3 Solaufein - Crom Fayear,Equalizer,Amulet of Power,Robe of Vecna (needs fast re-casting of spells in a rush of a battle) Aeire -Fulcrum Valen - Celestial Fury,her Claws Kelsey - SotM |
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#13 |
Gold Dragon
![]() Join Date: June 18, 2002
Location: Wolfville, NS / Calgary, AB
Age: 38
Posts: 2,563
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Are you sure about using the Equalizer and Crom Faeyr on the same character? It seems to me like both those weapons are far more useful in the off-hand. Good choices for everyone else tho!
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#14 |
Symbol of Moradin
![]() Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
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Yeah.
C/R had Mod +2 becuase then he doesn`t need AoP. I will give it to Solaufein becuase Tanks or usually the first guys who are level drained. So first two tanks are safe from it. |
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#15 |
Gold Dragon
![]() Join Date: June 18, 2002
Location: Wolfville, NS / Calgary, AB
Age: 38
Posts: 2,563
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Why don't you hook up Solaufein with Sanchuu or Water's Talon? Keep Equalizer for times when you need the resistances for combat as a secondary weapon?
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#16 |
Symbol of Moradin
![]() Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
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Resistances I have. DoE +3,Ironskins,Blade Barrier,ToB HLA wich gives you 40% physical resistance... my C/R is safe. I forgot to mention that I was thinkhing about giving Belm (off hand) and Quietus to Valen. Sanchuudoku will probably go to Adventurer`s Mart or maybe the ToB NPC. After all it is a powergaming party. [img]tongue.gif[/img]
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#17 |
Gold Dragon
![]() Join Date: June 18, 2002
Location: Wolfville, NS / Calgary, AB
Age: 38
Posts: 2,563
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Hmm, I think we're not seeing eye to eye here, Xen. What I'm saying is that you can give Solaufein a much better punch by giving him another weapon. Whether it be Tsuki-Do or Skullcrusher or whatever, you won't be getting the most (powergaming) out of him in the sense of doing the most damage possible with Equalizer/Crom Faeyr. That's what I'm trying to say. [img]tongue.gif[/img]
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#18 |
Symbol of Moradin
![]() Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
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Right. So what do you suggest my friend? CF and E are for SoA late game. Tsukinoxen
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#19 |
Gold Dragon
![]() Join Date: June 18, 2002
Location: Wolfville, NS / Calgary, AB
Age: 38
Posts: 2,563
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Skullcrusher, perhaps? Daystar?
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#20 |
Symbol of Moradin
![]() Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
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What about Sanchuudoku or perhaps SotR?
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