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Old 03-18-2004, 01:08 AM   #11
Pirengle
Symbol of Cyric
 

Join Date: April 20, 2003
Location: Sarasota, Florida, USA
Age: 42
Posts: 1,101
Umar, not Windspear.

My WS got hit several times by level drain, but he managed to slay the offending vampire with Azuredge, and crawl out of the tombs to find a cleric to restore him, then back into the tombs for more redemption.
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Old 03-18-2004, 02:43 AM   #12
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
Have you ever considered Protection from Undead Scrolls?

The only quirk you need to watch out for is that you need to wait for the 10 turn duration to run out before Bodhi talks to you.

Use the time to play with her.
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Old 03-20-2004, 02:13 AM   #13
Odruith
The Magister
 

Join Date: December 27, 2003
Location: Mithril Hall
Age: 38
Posts: 123
Roleplaying your way to the Umar hills is hard as a Wizard slayer?

ohohoh! I think not.

The Umar Witch? [img]tongue.gif[/img] Remember her.
Just roleplay it as, Yeh.. some kids went into the woods.. and now I have to go kill a witch for this little child.

Cromwell is a dwarf, Unger is a dwarf. He's offering you 200 pounds of free ilithium, when you can sell helm's temple a cheap knock off of ilithium alloy.

You're a wizard slayer, think of it this way, you need to improve the axe. Because there's some mean Liches around.. and undead wizards are pesky! So if you make your axe niftier, you can take them out alot easier.

Edit: Basically, if I were in your shoes, I'd justify fixing up my axe out of dwarven pride. Dwarves take a lot of pride in smithing, and as a dwarf, especially a wizard slayer, your axe is one of your few companions that won't let you down. So why not make it the best it can be? And besides, as I said, if you see a Lich, an undead mage, you've got the weapon to destroy him! [img]smile.gif[/img]

[ 03-20-2004, 02:17 AM: Message edited by: Odruith ]
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