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Old 01-31-2004, 04:22 PM   #11
InjaYew
Zhentarim Guard
 

Join Date: December 31, 2003
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The Cavalier does get the +5 Holy Avenger though and that's a good thing...
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Old 01-31-2004, 07:57 PM   #12
Illumina Drathiran'ar
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A level 30 Cavalier versus a level 30 sorc, though... The Cavalier might be able to cut up the sorc, if the Cavalier gets close enough, and the sorc doesn't have Protection from Magical Weapons cast.
However, let's play this out. Give the Cavalier Carsomyr, and give the sorc the Robe of Vecna.
Cavalier- Attacks Sorceror
Sorceror- Casts Improved Alacrity
Sorceror- Casts Flame Arrow
Sorceror- Does (damage) to Cavalier
Sorceror- Casts Flame Arrow
Sorceror- Does (damage) to Cavalier
Sorceror- Casts Magic Missile
Sorceror- Does (damage) to Cavalier
Sorceror- Casts Power Word: Kill
Cavalier- Death
Winner- Sorceror

Sure, I see where you're coming from, InjaYew, and a cavalier with the Holy Avenger is fine against monsters, but I think, to judge two classes, we have to assume they'll be fighting each other. I think the only real tossup, when it comes to power, is Sorceror Versus Cleric/Mage. That, to me, is the only real question.

[ 01-31-2004, 08:01 PM: Message edited by: Illumina Drathiran'ar ]
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Old 01-31-2004, 08:17 PM   #13
Jerr Conner
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Well, out of the classes I've played, I'd say my Halfling Swashbuckler was the strongest. So I'll vote for the Swashbuckler, until I've played all classes and probably end up changing it.
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Old 01-31-2004, 10:03 PM   #14
Gangrell
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Tashia was a powerhouse when I used her in one of my games, so right next to Kensai and Cleric/Mage, I'll say it's the Sorcerer class.
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Old 02-01-2004, 02:13 PM   #15
Userunfriendly
Elminster
 

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sorceror, or high level cleric mage

if only you could make a sorceror cast cleric spells...
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Old 02-01-2004, 03:03 PM   #16
Leslie
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With TOB installed I vote for fighter/mage multiclass. Can protect and attack. Can combine Time stop and many auto hits + other almost cheesy combos.
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Old 02-01-2004, 04:45 PM   #17
Dace De'Briago
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Quote:
Originally posted by Leslie:
With TOB installed I vote for fighter/mage multiclass. Can protect and attack. Can combine Time stop and many auto hits + other almost cheesy combos.
Why Fighter/Mage multiclass when you can have Kensai/Mage dual class?
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Old 02-01-2004, 04:49 PM   #18
Xen
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Quote:
Originally posted by Dace De'Briago:
quote:
Originally posted by Leslie:
With TOB installed I vote for fighter/mage multiclass. Can protect and attack. Can combine Time stop and many auto hits + other almost cheesy combos.
Why Fighter/Mage multiclass when you can have Kensai/Mage dual class? [/QUOTE]To quote Leslie: F/M Multi-Class eats Kensai->Mage Dual-Class for breakfast. [img]smile.gif[/img]

Why? It is MC so you get HLA`s from both world. And you don`t have to wait for an eternity to re-activate like when you are DCing.
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Old 02-01-2004, 04:50 PM   #19
JrKASperov
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Ye lads be forgettin' that some characters can get 100% MR easily. Such as the Paladin and the Wizard/Thief.
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Old 02-01-2004, 04:51 PM   #20
Xen
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Quote:
Originally posted by JrKASperov:
Ye lads be forgettin' that some characters can get 100% MR easily. Such as the Paladin and the Wizard/Thief.
Sure but MR isn`t all that much. [img]tongue.gif[/img]
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