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#11 |
Jack Burton
![]() Join Date: May 15, 2001
Location: The Netherlands
Age: 40
Posts: 5,888
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"Potent". To put it mildly, yes. Comparing yourself with Elminster would dwarf Elminster as if he was the kobold next door. You become a God (not to mention your party) whether you want it or not!
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#12 | |
Symbol of Moradin
![]() Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
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Quote:
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#13 |
Baaz Draconian
![]() Join Date: February 28, 2003
Location: SLO
Age: 53
Posts: 737
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Here's what I do: I use CTRL + J.
So my char's don't move any faster in combat then they should and I can get from one side of the map to the other in a couple of seconds. And I don't abuse that when in combat. It's up to each one to decide what to do with all these tricks.
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I grow tired of shouting battle cries when fighting this mage. Boo will finish his eyeballs once and for all, so he does not rise again. Evil, meet my sword! SWORD, MEET EVIL!<br />- Minsc |
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#14 |
Symbol of Moradin
![]() Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
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I also use it. For the sake of time nothing less.
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#15 |
Jack Burton
![]() Join Date: May 15, 2001
Location: The Netherlands
Age: 40
Posts: 5,888
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There's still a difference between not getting and losing an item IMHO. If you lose an item, tough luck, go find it.
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#16 |
Symbol of Moradin
![]() Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
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I agree. It`s a big diffrence. If you don`t get it is probably your fault. Be more careful. (Well except when it come to nasty little critters called bugs) But if you lost it, that is the way it is. Learn to except the consequences of your actions.
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#17 |
Drow Warrior
![]() Join Date: May 29, 2003
Location: USA
Age: 37
Posts: 280
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What would be an instance when you need to be careful to get an item? And if you don't get it, how would that be your fault?
*Dazed and confused look on face*
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[img]\"http://logo.cafepress.com/3/3269.298243.jpg\" alt=\" - \" /><br />\"Never think that war, no matter how necessary, nor how justified, is not a crime.\" ~Hemingway |
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#18 |
Jack Burton
![]() Join Date: May 15, 2001
Location: The Netherlands
Age: 40
Posts: 5,888
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My reply was based on the difference "not getting" i.e. a bug, and "losing" i.e. just your own fault.
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#19 |
Elite Waterdeep Guard
![]() Join Date: December 27, 2003
Location: Cartwright MB
Age: 51
Posts: 17
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Wow, more people responded than I thought. I decided to go back and move everybody's movement rate back down to normal. I've played the game through maybe 5 times in total (working on 6)and never done it yet, so why start now.
I do however think that "if it feels good, do it" does apply to computer gaming. What a person shouldn't do if he goes on an uncontrollable cheatfest is compare him/herself to people who don't. Sometimes you just gotta see if having all your stats at 25 WOULD make a difference. I think people(maybe not everybody, but a majority)never finish one of those type of games. We feel like we are cheating ourselves and revert back to a normal character. You know, normal, the one where you sat in front of the character generation screen for 3 hours trying to get all 18's (it has to be posssible dmn it!) Moral of the story: I lost my train of thoght,got to go create a character
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Mabax make dragon go all Squishy inside with big hammer. |
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#20 |
Apophis
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::raises hand:: There is a problem with Control-J... Sometimes, a plot-related NPC might spawn on a map and attempt to talk to you, but you zip past them. A messenger or someone like that. It's a small chance, but it's there. I would advise caution.
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http://cavestory.org PLAY THIS GAME. Seriously. http://xkcd.com/386/ http://www.xkcd.com/406/ My heart is like my coffee. Black, bitter, icy, and with a straw. |
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