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#11 |
Zartan
![]() Join Date: May 20, 2003
Location: Near Aberdeen, Scotland
Age: 36
Posts: 5,225
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sorry Firestormalpha, I meant you, stupid typo. il edit my post. Thanks for telling me.
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#12 |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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[ADD:] Oh yeah, attacking the Golems in the de'Arnise Keep singly (before they turn Hostile because you took the items) makes roleplaying sense if and only if you have Nalia in your party, to tell you what the Golems are programmed to do. [ 10-13-2003, 04:50 PM: Message edited by: SixOfSpades ]
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Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
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#13 | |
Elminster
![]() Join Date: October 11, 2003
Location: Sluggy Zone
Age: 59
Posts: 487
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Quote:
http://3ddownloads.com/forge/forgott...nipGolemV1.zip also the improved golems component lets them throw rocks at you...ouch!
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Jansens aren\'t as harmless like everybody supposes! <br />They got them stumpy legs and puffy potato noses! <br />And what\'s with all the turnips? <br />Why do they eat so much root vegetables, anyway? <br />Jansens, Jansens,<br />It must be Jansens!!!<br />(or griffins!) |
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#14 | |
Gold Dragon
![]() Join Date: May 19, 2002
Location: Blessed are those who are not....
Age: 44
Posts: 2,556
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Quote:
An adventurer's natural reaction when he/she sees a golem of any type:"Cool! More XP!" ... and proceeds with the ass kicking ....
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#15 | |
Symbol of Cyric
![]() Join Date: July 11, 2002
Location: NZ
Age: 38
Posts: 1,268
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Quote:
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If possible, I want to relive my life... not as a devil. This time, someone like you. |
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#16 | |
Zartan
![]() Join Date: May 20, 2003
Location: Near Aberdeen, Scotland
Age: 36
Posts: 5,225
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Quote:
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#17 | |
Gold Dragon
![]() Join Date: May 19, 2002
Location: Blessed are those who are not....
Age: 44
Posts: 2,556
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![]() Quote:
Through combat, adventurers grow more powerful, they certainly are aware of that. Experience is measured in points for our sake, but experience for adventurers is .... experience just without a point-based system. Defeat a golem, and your muscles will enhance, your wisdom will grow, your technique will improve, etc. There is benefit to be gained by defeating golems, so adventurers will certainly seize the opportunity...
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#18 |
Dungeon Master
![]() Join Date: July 30, 2002
Location: U.S.
Age: 61
Posts: 90
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Possible role play without Nalia.
An evil or neutral character would want to trigger the golems on their own terms and not wait until some unknown act will trigger them (probably not at a convenient time). A good character will not take the loot to trigger them, only the item he was told could help. |
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#19 | |
Gold Dragon
![]() Join Date: May 19, 2002
Location: Blessed are those who are not....
Age: 44
Posts: 2,556
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Quote:
Good doesn't mean dimwitted: when an adventurer sees such powerful loot, he WILL take it, no matter what! Or do claim to have left the items behind on occassion when you were playing good?! [img]tongue.gif[/img]
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#20 |
Dungeon Master
![]() Join Date: July 30, 2002
Location: U.S.
Age: 61
Posts: 90
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There is a difference between clearing out someones keep of monsters and taking everything you see and taking loot from monsters in the sewers. At the keep you are taking from Nalia's family. Not something a lawful good person would do. I do not normally play "good", more neutral.
My paladin has not done the keep. When he does, he will not take what he doesn't need. |
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