Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Baldurs Gate II: Shadows of Amn & Throne of Bhaal
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 10-13-2003, 11:54 AM   #11
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
I loathe wasting time casting spells that buff individuals (save for self-protection for obvious reasons). I understand the potential of Improved Haste, but I prefer quick fights, and having to spend time casting so many spells is not to my liking when the job can be easily done faster.

Improved Haste works better in smaller parties and solos, IMHO.

It is also due to my playstyle. Most people use their spellcasters to assist their tanks. I am the opposite. My tanks hug onto the enemies' legs so that my spellcasters can unleash unholy Hell upon their foes.

So spells that prolong my tanks' lives are attractive. Spells that improve their killing ability is redundant in my parties, because they are not my main damage dealers.

Hence why I stress so much that my spell lists are not the only ways to play Sorcerers.
Dundee Slaytern is offline   Reply With Quote
Old 10-13-2003, 03:15 PM   #12
Userunfriendly
Elminster
 

Join Date: October 11, 2003
Location: Sluggy Zone
Age: 59
Posts: 487
Quote:
Originally posted by Firestormalpha:
You might be thinking Death Fog. Did it have a billowing cloud type animation, similar to Cloudkill, yet different? Or some spell of similar nature?
probably incindiary cloud...deathfog does sucky damage, its best chosen as an alternate to death spell, for summons disposal and for the player who wants an additional damage over time spell rather than the much more useful cousin, deathspell...

i'd have to completely disagree about the usefulness of improved haste...

korgan+kundane+axe of unyielding+improved haste+enrage=dead anything...

using a warrior with 3 stars in dual wield, and at least specialization in the main hand weapon, high mastery of course is better...and equipping a weapon like kundane, belm or the scarlet ninja to in the offhand, with improved haste will give you at least 6-8 attacks per round...give them the gauntlets of weapon mastery, and I've gotten 9 attacks per round...improved haste, good skills and dual wield gives you a LONG duration greater whirlwind, very early in the game...sure its a pain to cast on each fighter before combat, but it makes a party's tanks so much more effective...

blasting foes apart with sorcery is fun, but not everything can be handled by spells...lots of highly magic resistant foes need a good bash...like some evil gits in the tactics mod and improved battles...
__________________
Jansens aren\'t as harmless like everybody supposes! <br />They got them stumpy legs and puffy potato noses! <br />And what\'s with all the turnips? <br />Why do they eat so much root vegetables, anyway? <br />Jansens, Jansens,<br />It must be Jansens!!!<br />(or griffins!)
Userunfriendly is offline   Reply With Quote
Old 10-13-2003, 10:42 PM   #13
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
Magic Resistance is not an issue to a well-played Sorcerer (or Mage for that matter). In fact, it is the Sorcerer that has the easiest time with Tactics and Improved battles, simply because arcane magic is very potent in BG2.

It is true that raw melee can be brutal, but the same can be said of magic. As I said earlier, depends on your playstyle. For example... do you know you can potentially clear a whole map of hostiles by simply casting two spells (or one if you are willing to gamble)?
Dundee Slaytern is offline   Reply With Quote
Old 10-14-2003, 05:18 AM   #14
Zuvio
Gold Dragon
 

Join Date: May 19, 2002
Location: Blessed are those who are not....
Age: 44
Posts: 2,556
Quote:
Originally posted by Dundee Slaytern:
Magic Resistance is not an issue to a well-played Sorcerer (or Mage for that matter). In fact, it is the Sorcerer that has the easiest time with Tactics and Improved battles, simply because arcane magic is very potent in BG2.

It is true that raw melee can be brutal, but the same can be said of magic. As I said earlier, depends on your playstyle. For example... do you know you can potentially clear a whole map of hostiles by simply casting two spells (or one if you are willing to gamble)?

With 'map': I hope you mean only the current gamescreen, right? Right?! [img]tongue.gif[/img] If not: you got me there d00d .... [img]graemlins/uhoh2.gif[/img] [img]graemlins/saywhat.gif[/img]

P.S. this would mean you could also, potentially, finish the -Ritual- with 2 spells?


[ 10-14-2003, 05:20 AM: Message edited by: Zuvio ]
__________________
[img]\"http://img121.exs.cx/img121/4236/zuviodemonnoname2hf.gif\" alt=\" - \" />
Zuvio is offline   Reply With Quote
Old 10-14-2003, 02:28 PM   #15
Userunfriendly
Elminster
 

Join Date: October 11, 2003
Location: Sluggy Zone
Age: 59
Posts: 487
Quote:
Originally posted by Dundee Slaytern:
Magic Resistance is not an issue to a well-played Sorcerer (or Mage for that matter). In fact, it is the Sorcerer that has the easiest time with Tactics and Improved battles, simply because arcane magic is very potent in BG2.

It is true that raw melee can be brutal, but the same can be said of magic. As I said earlier, depends on your playstyle. For example... do you know you can potentially clear a whole map of hostiles by simply casting two spells (or one if you are willing to gamble)?
of course!!!

http://www.sorcerers.net/Games/BG2/cheese_guide.zip

i gave you full credit in the guide...

but there are certain encounters, like the lich in the docks, and the kangy guards where the best solutions are improved haste and azuredge...

quick blasting undead with ranged disrupting weapons, the improved azuredge is a way to cheese quite a few really evil encounters...

and of course ascention favors the melee heavy party, improved irenicus can be done on pure spell power, but it helps to melee...


i completely agree that sorcerors rule...my latest hacked version casts cleric and druid spells...and i too usually tend to end most battles with catacysmic magical showstoppers...

but i still love improved haste...
__________________
Jansens aren\'t as harmless like everybody supposes! <br />They got them stumpy legs and puffy potato noses! <br />And what\'s with all the turnips? <br />Why do they eat so much root vegetables, anyway? <br />Jansens, Jansens,<br />It must be Jansens!!!<br />(or griffins!)
Userunfriendly is offline   Reply With Quote
Old 10-14-2003, 02:30 PM   #16
Userunfriendly
Elminster
 

Join Date: October 11, 2003
Location: Sluggy Zone
Age: 59
Posts: 487
Quote:
Originally posted by Zuvio:
quote:
Originally posted by Dundee Slaytern:
Magic Resistance is not an issue to a well-played Sorcerer (or Mage for that matter). In fact, it is the Sorcerer that has the easiest time with Tactics and Improved battles, simply because arcane magic is very potent in BG2.

It is true that raw melee can be brutal, but the same can be said of magic. As I said earlier, depends on your playstyle. For example... do you know you can potentially clear a whole map of hostiles by simply casting two spells (or one if you are willing to gamble)?

With 'map': I hope you mean only the current gamescreen, right? Right?! [img]tongue.gif[/img] If not: you got me there d00d .... [img]graemlins/uhoh2.gif[/img] [img]graemlins/saywhat.gif[/img]

P.S. this would mean you could also, potentially, finish the -Ritual- with 2 spells?
[/QUOTE]map only...its the 9th level spell "wish"....

see the link for my guide...

oh yeah...yes you could...

actually i get a lot more fun out of doing that place with g deathblow...unsporting, and very unfair, and utterly cheesy, but since i invented that cheese, i have to use it...

[ 10-14-2003, 02:33 PM: Message edited by: Userunfriendly ]
__________________
Jansens aren\'t as harmless like everybody supposes! <br />They got them stumpy legs and puffy potato noses! <br />And what\'s with all the turnips? <br />Why do they eat so much root vegetables, anyway? <br />Jansens, Jansens,<br />It must be Jansens!!!<br />(or griffins!)
Userunfriendly is offline   Reply With Quote
Old 10-14-2003, 08:32 PM   #17
Userunfriendly
Elminster
 

Join Date: October 11, 2003
Location: Sluggy Zone
Age: 59
Posts: 487
Light Bulb

Quote:
Originally posted by Dundee Slaytern:
Magic Resistance is not an issue to a well-played Sorcerer (or Mage for that matter). In fact, it is the Sorcerer that has the easiest time with Tactics and Improved battles, simply because arcane magic is very potent in BG2.

It is true that raw melee can be brutal, but the same can be said of magic. As I said earlier, depends on your playstyle. For example... do you know you can potentially clear a whole map of hostiles by simply casting two spells (or one if you are willing to gamble)?
here is another fun fun fun idea...speaking of magic resistance, one of the options in the wish spell SETS magic resistance to 40% for the map...if you get that, and the breach, and abi wish options, you can finish off dragons...like the improved abzegail encounter in tob...you know, dundee, after looking at wish spell extensively, i've come to the conclusion that EVERY single time you cast wish, you get at least one good option, and frequently more than one...you just have to know how to use them...
__________________
Jansens aren\'t as harmless like everybody supposes! <br />They got them stumpy legs and puffy potato noses! <br />And what\'s with all the turnips? <br />Why do they eat so much root vegetables, anyway? <br />Jansens, Jansens,<br />It must be Jansens!!!<br />(or griffins!)
Userunfriendly is offline   Reply With Quote
Old 10-17-2003, 10:20 AM   #18
TordenkalveN
Dungeon Master
 

Join Date: May 4, 2003
Location: Denmark
Age: 39
Posts: 50
well, thanks for the replies. I am still a bit undecided though. Until now I've taken improved haste and PFME. Perhaps I'll take death spell next... Allthough I still have problems picturing 35 umber hulks or 99999 kobolds in the same battle...
TordenkalveN is offline   Reply With Quote
Old 10-17-2003, 06:30 PM   #19
Zuvio
Gold Dragon
 

Join Date: May 19, 2002
Location: Blessed are those who are not....
Age: 44
Posts: 2,556
Quote:
Originally posted by TordenkalveN:
well, thanks for the replies. I am still a bit undecided though. Until now I've taken improved haste and PFME. Perhaps I'll take death spell next... Allthough I still have problems picturing 35 umber hulks or 99999 kobolds in the same battle...

Well, this takes root in another thread. Don't worry, there aren't actually that many enemies present in the game [img]tongue.gif[/img]
__________________
[img]\"http://img121.exs.cx/img121/4236/zuviodemonnoname2hf.gif\" alt=\" - \" />
Zuvio is offline   Reply With Quote
Old 10-17-2003, 06:48 PM   #20
Userunfriendly
Elminster
 

Join Date: October 11, 2003
Location: Sluggy Zone
Age: 59
Posts: 487
true, but at least a couple of places the umber hulks were holding a convention...

you know...my sister got bit by an umber hulk once...

yah! is true, she was vacationing in the underdark, where you can see many scenic stalagmites, and mushrooms...

another thing to make your choices harder...level 6 is the highest level you can put into a spell trigger, so you really should carry chained lightning...and if you're a sorceror, you have no buisness running around without protection from magic weapons...you need true sight if you don't have keldorn or another spell caster...


you didn't want to hear all that, did you...
__________________
Jansens aren\'t as harmless like everybody supposes! <br />They got them stumpy legs and puffy potato noses! <br />And what\'s with all the turnips? <br />Why do they eat so much root vegetables, anyway? <br />Jansens, Jansens,<br />It must be Jansens!!!<br />(or griffins!)
Userunfriendly is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
How many spells will a sorcerer have? Black Baron Baldurs Gate II: Shadows of Amn & Throne of Bhaal 3 07-16-2004 08:33 PM
Sorcerer spells and game questions super_smasher3 Baldurs Gate II: Shadows of Amn & Throne of Bhaal 32 03-31-2003 02:58 AM
Sorcerer Spells (help) Tom-Slayer Baldurs Gate II: Shadows of Amn & Throne of Bhaal 7 09-18-2002 11:21 AM
Sorcerer Spells Freakytim Baldurs Gate II: Shadows of Amn & Throne of Bhaal 3 07-31-2002 01:58 PM
Which spells for sorcerer? Arathor Baldurs Gate II: Shadows of Amn & Throne of Bhaal 3 12-15-2001 01:01 AM


All times are GMT -4. The time now is 11:48 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved