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Old 09-07-2003, 11:06 PM   #11
Luvian
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Join Date: June 27, 2001
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Quote:
Originally posted by teardropmina:
quote:
Originally posted by TordenkalveN:
I just played the improved firkraag twice, but did'nt get any XP for killing him any of the times. That's a bug allright. Does anyone know how to fix this bug? Or could someone just tell me how much XP I was supposed to get, so I can CLUA it.
Improved Firkraag will attempt to commit suicide once he's about to die...you need to get to him before he does that. [/QUOTE]Are you serious? Id so, this is the biggest abuse of a rule I've ever seen in a mod.

Preventing the player from getting the xp for a monster they 99% killed is very low, and it's unjustifiable roleplaying wise. How could the characters learn nothing at all out of that fight?
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Old 09-08-2003, 01:25 AM   #12
SixOfSpades
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It's not that the Improved Dragons intentionally commit suicide to deny the party EXP, it's that Weimer messed up with their Wing Buffet. They hurt themselves just as much as the intended victim(s), they can knock themselves Unconscious, and since they can Wing Buffet as many as 6 times per round, the odds of their killing themselves are actually pretty high.
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Old 09-08-2003, 01:32 AM   #13
teardropmina
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Quote:
Originally posted by SixOfSpades:
It's not that the Improved Dragons intentionally commit suicide to deny the party EXP, it's that Weimer messed up with their Wing Buffet. They hurt themselves just as much as the intended victim(s), they can knock themselves Unconscious, and since they can Wing Buffet as many as 6 times per round, the odds of their killing themselves are actually pretty high.
that IS suicide (not "intentionally" probably but hey, they should know their winbuf's hurting themselves too).

anyway, I always thought it's suicide, silly me :embarrassed: but this is a silly bug.
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Old 09-08-2003, 02:16 AM   #14
Dundee Slaytern
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One way to avoid that is to instruct the Dragons in their AI script not to Wing Buffet when they are Near-Death. Just one line of code.
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Old 09-08-2003, 03:03 AM   #15
ocellis
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Join Date: August 3, 2003
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I had the very suicide problem a couple of times in a row. The trick is to finish
him with ranged weapons/magic since he only seems to wing buffed if someone is in melee range.
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Old 09-08-2003, 03:57 AM   #16
SixOfSpades
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Yeah, the frequency of the Wing Buffet seems to increase with the character's proximity. I have one screenshot of my Tank getting trapped almost right between Nizidramanyi'it and the edge of the map. The Text Box is maximized, and filled with nothing but Wing Buffets, about 6 per round.
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Old 09-08-2003, 06:58 AM   #17
TordenkalveN
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Join Date: May 4, 2003
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Quote:
Originaly posted by Gangrell
Torden, if you want to add the Xp, divide the 64,000 by the number of party members you have and add it onto each of their experience scores. Feels like math class doesn't it?
Heh, that's even harder than to kill firkraag, I should get some extra xp for that . The problem is, that with the command I wanted to use all my partymembers will get the exact same xp, which is'nt quite fair. But hey, maybe I could take the average number of xp for all my characters and then use:
(average xp in party)+(64000/(number of partymembers)) .

Oh, well...
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Old 09-08-2003, 09:43 AM   #18
JrKASperov
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Beign able to wing buffet every second is dumb, a dragons wings are big and ehavy, dragons may be muscular and strong, but no way can they clap their big wings every second, at least 12 seconds per buffet. (simple rule that air force is equal to the surface of the wing, the dragon gets twice as big, twice as strong, but the air force quadruples...)
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