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Old 08-20-2003, 12:09 PM   #11
Xen
Symbol of Moradin
 

Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
Quote:
Originally posted by Lord Lothar:
Where do you find Quietus? Is it in the Item Upgrade Mod?
Yes. [img]smile.gif[/img]
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Old 08-20-2003, 02:05 PM   #12
Dace De'Briago
Silver Dragon
 

Join Date: December 28, 2002
Location: Wales
Age: 44
Posts: 1,617
You'll find celestial fury +5 in the item upgrade mod as well

Thanks for all your help with this guys, nice to know I had an idea that actually worked
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Old 08-20-2003, 02:14 PM   #13
Dace De'Briago
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Join Date: December 28, 2002
Location: Wales
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Posts: 1,617
Quote:
Originally posted by Jim:
Since we're using weapons here that do not appear in the official game (both CF+5 and Quietus+4), one could question their legitimacy. If one was to release a mod that contained a weapon that provided a * 10 backstab multiplier and 30 base damage, then all records would obviously be thrown out the window. What are your opinions on this? Personally, I feel that the maximum legitimate backstab should only be achievable using an unmodded but fully patched game.
Actually, I would agree with you 100% on this point - the SoTR does provide the highest maximum damage in a single strike. However, I've played through the game a number of times and I'm not really so bothered any more about being so strict on the rules, I like playing with new items [img]smile.gif[/img]

This project is intended to produce a character who is more than slightly devastating in melee, and can use backstabs to produce one-hit kills on 90% of enemies he encounters in the game. The reason I am using the two weapons is simply to give him more attacks than he would have per round than using the two-handed staff - I am getting far too lazy to swap equipment around over and over, I just want a couple of weapons he can get hold of early and use throughout the game.

RE: The item upgrade mod. I think is reasonably well balanced (not perfect, some poison based weapons spring to mind...), and much more 'balanced' than some other mods I could mention (such as the one that turned minsc and aerie into vampires and gave them vampric defences, such as regeneration and level draining abilities etc [img]smile.gif[/img] ).

Anyway, thats my two-penneth worth and thanks again for all your help

[ 08-20-2003, 02:22 PM: Message edited by: Dace De'Briago ]
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Old 08-20-2003, 02:24 PM   #14
Dace De'Briago
Silver Dragon
 

Join Date: December 28, 2002
Location: Wales
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Thinking about it, I would LOVE to see Kuriosan try and take Celestial Fury +5 off this character.

He would get it
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Old 08-21-2003, 04:43 PM   #15
Dace De'Briago
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Join Date: December 28, 2002
Location: Wales
Age: 44
Posts: 1,617
Quote:
Originally posted by Xen:
25 STR is possible

quote:


Starting STR of 19
+3 from hell (you get +1 to your primary stat when you give in to the taint fighting Wraith Sarevok as well as the +2 from the tear of Bhaal)
+1 MoTLM
+1 DOMT
=24 natural STR. Then steal the holy symbol from a neighbouring post level 25 cleric and BAM 25 STR .
[/QUOTE]I believe the +1 DOMT that you have quoted is applied to the PRIMARY stat of the character in question. In this case, the primary stat would be dexterity.

So STR would be 24.
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Old 08-21-2003, 11:05 PM   #16
Dundee Slaytern
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Potion of Cloud( or was it Storm?) Giant Strength + 1 Holy Symbol = 25 STR
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Old 08-21-2003, 11:11 PM   #17
Pyrenk
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Potions don't last [img]smile.gif[/img]
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Old 08-22-2003, 02:25 AM   #18
Dundee Slaytern
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Quote:
Originally posted by Pyrenk:
Potions don't last [img]smile.gif[/img]
Neither will the target.

[ 08-22-2003, 02:26 AM: Message edited by: Dundee Slaytern ]
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Old 08-22-2003, 04:07 PM   #19
Raistlin Majere
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Join Date: March 26, 2002
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Quote:
Originally posted by Dundee Slaytern:
quote:
Originally posted by Pyrenk:
Potions don't last [img]smile.gif[/img]
Neither will the target. [/QUOTE]LOL! nice logic, Dundee
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Old 08-22-2003, 04:09 PM   #20
Xen
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You posted twice almost same post.Delete one.
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