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Old 06-26-2003, 03:15 PM   #11
Xen
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Join Date: June 5, 2002
Location: Slovenia,Ljubljana
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Quote:
Originally posted by weimer:
Progress continues, but slowly. Despite a veritable armada of people applying to be beta testers, I've gotten exactly 0 game balance reports yet. That is, no one is telling me that the resulting game is too hard. No one is telling me that it's too easy. Until I have something of a clue in that area, I can't move on with releasing it.

Well i wish it could be released but if it would be too buggy...
Better do your job as you must.
And Keep up the good work Wes!

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Old 06-26-2003, 04:48 PM   #12
Zuvio
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Join Date: May 19, 2002
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Light Bulb

Wait a minute, you're going to implement 3rd edition rules into BGII? I just thought converting IWD to BG, just like the BGT ! Man, thats insane!!

Would be a whole new ball-game if you guys pull this off man...

Imagine, a sorcerer that can have several levels of cleric and fighter and monk and thief, what kind off godlike powerhouse would that be? I'll bet we'll also need an improved improved tactics mod if this is gonna pull through...

Maybe even a new difficulty slider, just to keep the fun in!
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Old 06-26-2003, 04:56 PM   #13
Xen
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Yes,but no more Time Stop anc Chain Contagesnis.(sp)
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Old 06-26-2003, 05:32 PM   #14
Tancred
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Mind you, that also means no Time Stop for the opposition, either. Boot-on-other-foot time, methinks!
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Old 06-26-2003, 06:07 PM   #15
Zuvio
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Quote:
Originally posted by Tancred:
Mind you, that also means no Time Stop for the opposition, either. Boot-on-other-foot time, methinks!
It never bothered me much that the opposition had time-stop, but it did bother them a lot that I had it

No contingencies and spell sequencers hurts though.

[ 06-26-2003, 06:09 PM: Message edited by: Zuvio ]
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Old 06-27-2003, 02:28 PM   #16
Sythe
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Never through all my years of playing BGII I never used timestop. I only had the scroll. Why? Well back then I was very very very reluctant to use potions and scrolls. I have a whole warehouse full of em.
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