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Old 02-25-2003, 06:42 AM   #11
Annatar
Mephistopheles
 

Join Date: January 7, 2003
Location: Holland
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  • Time-Stop it ends here.
  • Abi-Dalzim's Horrid Wilting can we say ''P.A.I.N''
  • Stoneskin Owyaa! just break your sword.. so I can trottle some fireball's down your throat without interruption [img]smile.gif[/img] .
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Old 02-25-2003, 07:33 AM   #12
605
Manshoon
 

Join Date: December 22, 2002
Location: Pittsburgh, PA
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Quote:
Originally posted by daan:
you misread, he likes Magic Missiles too [img]tongue.gif[/img]
*blushes and tries to regain my composure* Well, yeah! He darn well better after that arguement! *ahem*

*writes "I will read posts more carefully" 100 times on the chalkboard*
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Old 02-25-2003, 08:01 AM   #13
NiceWorg
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Join Date: January 15, 2002
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It´s okay. [img]graemlins/nicekitty.gif[/img] [img]tongue.gif[/img] I agree with the details as well. But then, it´s not very powerful if you´re below 5th level mage.. but it could still be a bit less powerful.
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Old 02-25-2003, 08:23 AM   #14
Alson
Galvatron
 

Join Date: December 14, 2001
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Quote:
Originally posted by SpongeBobTheDestoyer:
I would say these
Spell Immunity Abjuration
Prot. from Mag. Weapons
Prot. from Mag. Energy
Ah, a fellow Fighter/Mage at heart. I can but second that triplet! [img]graemlins/thumbsup.gif[/img]

As for being the Ultimate Spell Of Mass Destruction, i think Project Image takes the cake with little effort. Heck, no effort -- only Simulacrum's absue potential is similar, but Project Image still trumps it.
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Old 02-25-2003, 08:45 AM   #15
Rataxes
Symbol of Cyric
 

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To answer the subject question, as a party mage. There's only one spell I couldn't live without, and that's Haste. As far as I'm concerned, it increases the efficiency of a Fighter-orientated party by geometric rates.
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Old 02-25-2003, 08:59 AM   #16
karlosovic
Drizzt Do'Urden
 

Join Date: December 1, 2002
Location: Newcastle, Australia
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ive never soloed a single classed mage, and my multiclassed mages are more fighter than mage.
for my party mages, here is my MUST list

identify and magic missile
fireball, haste
breach, lower resistence
spell trigger with 3x Lower Res

2-3 mages... 1 cleric... 1 dragon
-------------------------------
1. magic resistance on dragon
2. spell trigger (3xLR)
3. lots of MM
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Old 02-25-2003, 11:20 AM   #17
Eternal
Manshoon
 

Join Date: January 13, 2003
Location: Holland
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Quote:
--------------------------------------------------------------------------------
Originally posted by daan:
you misread, he likes Magic Missiles too
--------------------------------------------------------------------------------

*blushes and tries to regain my composure* Well, yeah! He darn well better after that arguement! *ahem*

*writes "I will read posts more carefully" 100 times on the chalkboard*
LMFAO !!!! lol 605 i was just about ready to start an all out war on the guy,
heh reckon i misread to...

anyway dont forget about chromatic orb, this spell is highly underrated... i always picked MM over chromatic orb, but at higher levels this spell rocks !!
it almost always insta deaths the weaker enemies and stuns more powerfull enemies (tho not to sure bout that anymore).

anyway as for the rest..... ABI DALZHIM BABY !! never leave home w/o it.
breach ,,,,,a classic.
as six always says , no selfrespecting mage can go ANYWHERE w/o stoneskins,
prot from magic's very usefull

and a role playing favorite's gotta be finger of death.... theres just something about insta killing a guy at will that gives ya a powertrip like woah.
and offcourse finger of death comes together with greater malison.

oh and i cant forget about lower resistance for those dragons and drow basterds.
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Old 02-25-2003, 11:22 AM   #18
Lilandra_Fury
Elite Waterdeep Guard
 

Join Date: September 20, 2002
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I find myself using MM and Minute Meteors all the time because I know they work, I don't know how many times the big bad boss has falled with one last hit of a MM. I love Haste as well - the best buff spell as far as I'm concerned. that would be my three picks
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Old 02-25-2003, 12:25 PM   #19
Alson
Galvatron
 

Join Date: December 14, 2001
Location: Israel
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Quote:
Originally posted by Rataxes:
To answer the subject question, as a party mage. There's only one spell I couldn't live without, and that's Haste. As far as I'm concerned, it increases the efficiency of a Fighter-orientated party by geometric rates.
Don't you favor Improved Haste? It's way superior to Haste, in my opinion. Yes, it's more expensive. Yes, it only effect one target. But it pays off. I did the math for several of my fighter heavy parties, and Imp. Haste trumped Haste big time. Perhaps it's because i usually play with quite a few Mages, so i can afford it... dunno. [img]graemlins/1ponder.gif[/img]
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Old 02-25-2003, 01:01 PM   #20
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
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Just to highlight how Magic Missile works in BG2,
  1. It deals Magic Damage, so it will not strip Stoneskins, but punch right through them.
  2. You get a maximum of 5 missiles at level 9+, 4 at level 7-8, 3 at 5-6, 2 at 3-4 and 1 for level 1-2
In other news, Chromatic Orb becomes a level one Finger of Death when the caster is level 12+. The only difference is that the target has a +6 saving bonus, and it deals acid damage, not magic damage.
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