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#11 | |
Quintesson
![]() Join Date: May 1, 2001
Location: Leeds, West Yorkshire, England
Age: 45
Posts: 1,088
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Quote:
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#12 |
Mephistopheles
![]() Join Date: January 7, 2003
Location: Holland
Age: 38
Posts: 1,402
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Doesn't the Dungeon-Begone mod alter al sort of stuff in the game (make the story go faster and alters surtain dialogs you have with NPC's)
IIRC, some people find it ''cheating'' using the Dungeon-Begone mod, because it makes some Quests Easier and quicker to deal with... Sir Goulum you should probaly read the Readme file of Dungeon-Begone before you install it because it is not only made to let you skip the 'Playground' but also alters surtain things in the story and alters some of the dialogs.
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#13 |
Galvatron
![]() Join Date: December 14, 2001
Location: Israel
Age: 38
Posts: 2,187
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Dungeon-Be-Gone alters nothing. It only allows you to skip Chateau Irenicus -- no more, no less. Yes, it IS cheating, but that does not mean it's a bad thing.
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#14 | |
Mephistopheles
![]() Join Date: January 7, 2003
Location: Holland
Age: 38
Posts: 1,402
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Take Note: - This MOD is rather silly, and also skips all the story elements and such just to get you to the end faster. This is aimed for those who have played the game so many times that Irenicus' dungeon has become more painful than a root canal, and less interesting than a Valygar coffee mug. If silliness and/or 'cheating' offends you, then looks like you'll just be wresting long bows from goblins for a while. This is what I mean... It says it does alter things in the game just to make it faster and skips surtain parts in the game.
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#15 |
Galvatron
![]() Join Date: December 14, 2001
Location: Israel
Age: 38
Posts: 2,187
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The "skipping story elements" comment refers to the fact that by skipping the first dungeon, you practically miss the entire game's prologue. However, if it's already your Nth through the game, you won't miss anything.
![]() [ 02-20-2003, 11:58 AM: Message edited by: Alson ]
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#16 | |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
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#17 |
Quintesson
![]() Join Date: September 12, 2001
Location: Ewing, NJ
Age: 43
Posts: 1,079
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I don't know if this is what they are refering to, but when I played I found that members of Ilyich's party would get stuck somewhere, meaning that only one or two of them would patrol, making them easy to kill, and the others (including the golem, and the demon) would sit around bumping into each other in one of the halls.
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