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#11 |
Symbol of Cyric
![]() Join Date: June 19, 2002
Location: Northern Ireland
Age: 41
Posts: 1,330
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Yoshimo is a decent thief but he would be better if at the beginning he had more points in pick locks and less in move silently. The fact that he
SPOILER * * * * * * * * * betrays you and you can't have him for the whole game is a major bummer. For that reason in my games I take Jan always. His gadgets that give him extra thief points help make him an excellent thief and his mage skills are very handy. Yoshimo isn't bad but I prefer Jan.
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Minsc - \"Don\'t ask questions better left to aged sages\"<br /><br />\"You must gather your party before venturing forth\". *BANG* shoots him dead |
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#12 |
Avatar
![]() ![]() ![]() ![]() Join Date: September 25, 2002
Location: Norway
Age: 40
Posts: 516
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Omg Im glad I read this post, I wasnt aware of this. So this will like happen no matter what? In the asylum? But isnt that the same time u get imoen back? So u can just repleace Imoen with Yoshi, yes?
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#13 |
Quintesson
![]() Join Date: October 3, 2002
Location: The plane of non-existence... and Michigan
Age: 45
Posts: 1,087
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Yup, Brennihelvete, that's the way it works. Yosh is gone, but you do get Imoen. A win-win situation as far as I'm concerned.
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Bah, I don\'t need a sig. You all don\'t care what I do anyway. <img border=\"0\" title=\"\" alt=\"[Razz]\" src=\"tongue.gif\" /> |
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#14 |
Elminster
![]() Join Date: October 24, 2002
Location: Traveling to wrestle a dangerous Ent
Age: 39
Posts: 405
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What I usually do is keep Yoshimo till I get Jan - Unless I'm a thief myself...
But what seems sad to me is that when you have the choice of letting Imoen back in and do, Jan is forced to stay so I had Imoen leave - which seems wierd, how can she get free (and bohdi not pay attention to her) while any npc you leave there, has too stay, they can follow too can't they?
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...Since when do you care about me unless I\'m impaled in somethings guts?! |
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#15 |
Dungeon Master
![]() Join Date: September 29, 2002
Location: India
Age: 41
Posts: 88
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Big F****** deal [img]tongue.gif[/img] ,my party comprised of 2 mages,1 cleric,1 Paladin, 1 Berserker, & 1 Fighter/Ranger..the only thing my party cant do is disarm traps, then again i guess summons make great trap triggers
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#16 | |
Elite Waterdeep Guard
![]() Join Date: August 26, 2002
Location: Australia
Age: 41
Posts: 40
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Quote:
I never take him with me anyway. I didn't like him from the start, so I dump his sorry b-hind ASAP.
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\"nonsence, nonsence, simply can\'t do without it.\" |
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#17 | |
Avatar
![]() ![]() ![]() ![]() Join Date: September 25, 2002
Location: Norway
Age: 40
Posts: 516
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Quote:
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#18 |
Manshoon
![]() Join Date: September 13, 2002
Location: Sunny side of the Alps, a.k.a. Slovenia
Age: 49
Posts: 194
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Giving Yoshi a quarterstaff won't do any good because he gets another Yoshimo's katana +1 when he betrays you. I know that because once I left him with his katana he came after me with another copy of Yoshimo's katana +1. I think thats because it would be too painful if he would use a Celestial Fury in case if you forget to take it from him (That's what happened when I played BG the first time and I thought that I won't see the CF again after the betrayal.)
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