07-05-2001, 02:28 PM | #11 |
Elite Waterdeep Guard
Join Date: July 5, 2001
Location: Ft. Myers, FL., USA
Posts: 33
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This is my first posting in this forum. So, needless to say, I am not farmiliar yet with what you "regulars" know and don't know. I'll assume for not that you know how to, or already have the debug mude active.
With that said, to revert Imoen's avatar to normal. 1. Select Imoen 2. CTRL+6 and CTLR+7 will change any character's avatar. Also, if you have Shadowkeeper (and let's face it, who doesn't?), then all you need to do is select Imoen, click the appearance tab and change to Human-whatever (IIRC it's human thief). Sorry, if it's not. I don't play with any other characters but my own. I prefer to make my own multi-player party or solo. Hope that helps you. -Immoral |
07-05-2001, 05:25 PM | #12 |
The Magister
Join Date: June 9, 2001
Location: Texas
Posts: 127
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No prob Joetbd
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07-05-2001, 06:36 PM | #13 |
Manshoon
Join Date: June 6, 2001
Location: KC
Posts: 164
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"The Silver Dragon in her lair did it for you"
No, she didn't. I did not give her the eggs, and left on my own, and the disguises vanished, on the characters vanished, when I went through an exit. "you're screwed" I used 'polymorph other', on her, and she is back to normal. |
07-06-2001, 12:02 AM | #14 |
Dungeon Master
Join Date: July 5, 2001
Location: The Underworld
Posts: 74
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Rather strange bug.
------------------ You shall sit in judgment with Osiris |
07-06-2001, 03:36 AM | #15 |
Manshoon
Join Date: June 6, 2001
Location: KC
Posts: 164
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"CTRL+6 and CTLR+7 will change any character's avatar."
That way is reported (here at Ironworks) to result in some crashes. "click the appearance tab and change to Human-whatever " The Appearance setting in ShadowKeeper, never changed, it always remained human, through this whole or-deal. The Dragon's Drow Disguise does not change that. "Rather strange bug. " I think they just forgot to make dead characters change back, or maybe they did it on purpose [probably not]. But it seems so obvious, it seems hard to think they would over look that possibility, and then (once it was known) that they would not fix it, in the patch or with TOB. But I'm ok, now. problem solved. |
07-06-2001, 04:45 AM | #16 | |
Zartan
Join Date: May 2, 2001
Location: Ulpia Noviomagus Batavorum
Age: 43
Posts: 5,281
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Quote:
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07-06-2001, 04:50 AM | #17 |
Manshoon
Join Date: June 6, 2001
Location: KC
Posts: 164
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because it was not a normal polmorph spell, but a custom version. And I did not want to have to do it.
Thats way. |
07-06-2001, 05:11 AM | #18 |
Zartan
Join Date: May 2, 2001
Location: Ulpia Noviomagus Batavorum
Age: 43
Posts: 5,281
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Aha... this custom version, did you download it somewhere? Or added it yourself with ShadowKeeper?
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