09-15-2004, 06:32 AM | #11 | |
Vampire
Join Date: April 28, 2001
Location: Cambridge
Age: 41
Posts: 3,877
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Quote:
However, what I'm starting to dislike about this game is that from what I can see of it, it seems to be a quick kill, quick production game. [/QUOTE]Jotin first: Yes the single player is all of the Trilogy and you can play either side =) Assassin: You are right, though don't you feel Warcraft has a few more strategies due to its complex addition of heroes and special abilities. This game will have SO much more complexity making at least a great deal of strategies feasible I think. What I like about this game is not only its focus on experience and emotions but also on its unit management. Each unit is 100 smaller units that act on their own, but can be overrided to do one thing. Heroes operate like Warcraft but with a Neverwinter nights interface. I think its LARGE armies ALLOW more TIME for mouse clicking, unlike Warcraft III where everyone is half dead in 4 seconds and restricted to 20-30 units only. So every decision is critical. This one is more forgiving. Infact I would like to think this is a game where battles are won before they are fought. [img]smile.gif[/img]
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09-15-2004, 08:00 AM | #12 | |
Symbol of Cyric
Join Date: March 23, 2003
Location: Canada
Age: 36
Posts: 1,134
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Quote:
What I'm trying to get at is that in this game, once everyone's using a particular strategy (let's say a Troll rush, or a proxy Barracks Archer pump), it will boil down to who uses it best, especially in mirror matchups (mordor vs mordor, good vs good). That's where clicking comes into play. You think Warcraft 3 isn't forgiving if you don't micro well? Try playing Starcraft. [img]tongue.gif[/img] 4 seconds is all it takes for almost your entire army to die. Bleh. I don't mind having units die quickly. But at least give them a chance. And the way that those Trolls just squashed those swordsmen doesn't exactly give me the feeling that they're going to have a chance.
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