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View Poll Results: How many ppl here Multi Class?
Multi Class 15 48.39%
Dont Multi Class 4 12.90%
Not bothered/Haven't Tried it 12 38.71%
Voters: 31. You may not vote on this poll

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Old 07-07-2002, 02:13 AM   #11
Deathcow
Elminster
 

Join Date: January 24, 2002
Location: Virginia Beach
Age: 39
Posts: 467
im for single class. the high level skills each class gets is what i like best about these games, and multiclassing doesnt allow me to get those.
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Old 07-07-2002, 04:23 AM   #12
Calaethis Dragonsbane
Legion Symbol
 

Join Date: May 29, 2002
Location: Somewhere in between
Age: 39
Posts: 7,029
lol; I dont mean to contradict you... but I *did* multi class, then re-loaded.. but before I re-loaded, I found that you *could* have 2 animals; 1 ranger/druid compaion, and one familar.. hehe, was quite funny actually.
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Old 07-07-2002, 11:48 AM   #13
ratchild
Manshoon
 

Join Date: January 7, 2002
Location: boulder, co
Age: 45
Posts: 241
Multiclassing the right class is important too. I took a couple levels in Cleric on my druid character, and that was very handy. I also chose the Animal realm when picking cleric, which allows all my druids summons to be one 1 level higher than they normally would be. a few extra healing spells and turn undead, and i've got a bada$$ druid also had a druid multi with ranger, 12 druid/5 ranger so far, and a dual wielding scimitar druid with a dire wolf companion is very nice!
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Old 07-07-2002, 01:02 PM   #14
Natural_20
Elite Waterdeep Guard
 

Join Date: July 6, 2002
Location: USA
Posts: 18
Don't need no stinking rogue!
Just wave your hand and *poof!*
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Old 07-07-2002, 08:32 PM   #15
oldbittercraig
Elminster
 

Join Date: July 12, 2001
Location: Tucson, AZ, us
Posts: 435
I would mix figher and rogue a bit, just to enable the PC to remove traps or pick the occasional Bash-stubborn lock.

I certainly would not dilute a casting class by mixing, though. That 1 or 2 levels of Fighter isn't worth the level 8 or 9 spell it will cost...
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Old 07-07-2002, 08:53 PM   #16
Morgan_Corbesant
Symbol of Cyric
 

Join Date: August 19, 2001
Location: Portland, Oregon
Age: 46
Posts: 1,224
with a spellcaster, i say unless you could have more than 20 levels, i wouldnt multi. too many good spells at high levels. i have a great ranger/thief that dual-wields shortswords. ranger and thief compliment each other. they both hide and move silently, so i can put into those skills when i level up as a ranger, and the search, locks, and traps when i level as a thief. im alternating classes at each level, and when he hits, he does some damage. the sneak attack is great, because an extra 3d6 damage is no laughing matter. ill just stay with a 20th level sorceror. haste, greaterstoneskin, timestop, tensers transformation equals DEATH!!! heh.
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Old 07-08-2002, 03:00 PM   #17
DraconisRex
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Join Date: January 4, 2002
Location: On my rear-end.
Posts: 563
Quote:
Originally posted by oldbittercraig:
I would mix figher and rogue a bit, just to enable the PC to remove traps or pick the occasional Bash-stubborn lock.

I certainly would not dilute a casting class by mixing, though. That 1 or 2 levels of Fighter isn't worth the level 8 or 9 spell it will cost...
Do you "still spell?" Taking one level of fighter at the beginning, thus obtaining a number of future complementary feats, like Heavy Armour, Martial Weapon and Shield, plus taking such feats as Cleave and/or Exotic Weapons... Plus I like Disarm...

You'd be surprised how much better your survivability as a mage is. The price is that you're functionally one spell-level behind the pack. But the nice thing is that you can switch back-and forth for the cost of one 9th level spell and one 8th level spell. Most of which are all-or-nothing in their application.
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Old 07-08-2002, 04:22 PM   #18
Blade
Emerald Dragon
 

Join Date: March 12, 2001
Location: spokane wa usa
Age: 40
Posts: 926
Well i don't have the high level charecters you do but i tryed started a mage, i allways do, and i just couldn't get far without resting which ruined the fun. Currently i'm a 4th level fighter 4th level mage and the combination is great there are lots of spells that compliment a fighter class. So i can't cast the higher level spells but i will have alot more hitpoints and when my spells run out i can still deal lots of damage and evade apponents attacks.
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Old 07-08-2002, 07:56 PM   #19
The Hunter of Jahanna
Emerald Dragon
 

Join Date: September 25, 2001
Location: NY , NY
Age: 63
Posts: 960
Multi classing is one of the things I realy like about this game because it is the first game for the comp that I can make my fav PnP character with. For table top DnD I almost always play a dual class fighter/blade bard. I like that blade bards abilities and always thought that it should have been a fighter class in the 2nd edition hand book. Now I dont have to dual , I can take my main class as a fighter and every few levels take on a level of rogue to get the blades special abilites like ambidexterity, called shots and thieving skills. The only thing missing is the defensive and offensive spins
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