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Old 10-07-2003, 05:22 PM   #131
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Jack Burton
 

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The name of the person you're talking about is Charon. He wasn't guarding the river Styx but ferried the dead across it to the kingdom of Hades and Persephone, according to Greek mythology. I don't know if he's someone from DnD though [img]smile.gif[/img]
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Old 10-08-2003, 05:37 AM   #132
Sonic
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Thx alot for all this information.
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Old 10-08-2003, 07:01 AM   #133
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Jack Burton
 

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Quote:
Originally posted by Sonic:
Thx alot for all this information.
Who are you talking to? Memnoch? Sir Exxon? Me?
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Old 10-08-2003, 09:24 AM   #134
Raistlin Majere
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Quote:
Originally posted by Link:
quote:
Originally posted by Sonic:
Thx alot for all this information.
Who are you talking to? Memnoch? Sir Exxon? Me? [/QUOTE]My guess would be Memnoch...
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Old 10-08-2003, 12:46 PM   #135
ecob16
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yeah i believe charon is his name, does anyone know larlochs 3rd edition stats, someone mentioned earlier that hes 32nd level? any help would be appreciated.
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Old 10-08-2003, 02:02 PM   #136
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Some info on Larloch in general:

"Larloch is a onetime Netherese sorcerer (still possessed of a lot of Netherese scepters, which he knows how to make) who is now a quite insane "ultra-lich" (in this case, the term means he has many unknown powers which are up to you the DM, among them the fact that he can still learn and develop new spells, increase in levels, etc.). He's probably a 46th level evil-aligned wizard right now, and he crafted many of his own undead abilities prior to undeath, which argues that he found his own 'process' for achieving lichdom.

Larloch is served by many (60+ ?) liches, formerly archwizards, whom he guides in concert, as the leader of a telepathic-web 'Overmind.' Thus far, neither psionics nor mind-influencing magics have ever been effective against him or any of his serviotr mages, because the others in the link can withstand and overcome such influences, causing them to fail.

In theory, an attack could reach all of them through the link, but some quite powerful Red Wizards have tried and failed (Szass Tam didn't try such an attack, which may be why he survived...he remains fearful of approaching Larloch and his mages, but fascinated by the details of their lichdom, hoping it might yield him some powers.)

One of Larloch's given-to-himself powers (which - in a long, involved, and secret, personally-developed process - cost him 10 years of life and some vitality, irrelevant of course given his goal of lichdom) is automatic spell reflection (of all magic cast upon him). He can by act of will override this ability, for example when he wants to work a spell on himself; otherwise, it always operates.

Mystra (Midnight's predecessor as the goddess) is said to have allowed Larloch to acquire powers approaching those of "old Netheril" in return for 'leaking' spells to persistent adventurers he or his minions might come into contact with, but this may be no more than rumour spread by the Zhents or Red Wizards or Dragon Cultists, designed to lure adventurers into Larloch-weakening forays...

As for Larloch knowing the identities and locations of other liches/Netherese survivors...no, only the one's he's destroyed. Larloch is too self-centered to hunt down folks who don't come within his easy reach. He controls plenty of archwizards/liches already, but may decide to try to either control or destroy a new one when they come into contact. He seems to be pursuing other goals, however. Which ones? That's up to each DM....."

Larloch and his lich minions have no interest in attracting attention that would waste their time and magical resources (and perhaps, if word got around how dangerous they were, even threaten their existence in the face of a concerted attack from various magical power groups working together). Larloch is not interested in ruling Faerun...but he IS interested in creating and controlling a series of magical gates linking many worlds (parallel Prime Material Planes) and Outer Planes...and so rigging their enchantments that anyone using them comes under his control/faces his forceful removal of their magic items, information from their mind, and so forth. The gates are easy for him to create (he licked all of those problems long ago). The control enchantments have been giving him troubles for thousands of years now, and as an obsessive perfectionist, he isn't going to let this rest until he gets everything just so...nor is he going to create the gates until he's ready to put the controls on them."

~~~~
AND
~~~~

Strength 18/72
Dexterity not available
Constitution 18
Intelligence 18
Wisdom 18
Charisma 16

Larloch can be turned by a Specialty priest as "Special". He receives double damage from silver weapons.

He has retained all of his spellcasting abilities in his lichdom.

To his lichdom he has achieved the ability to cast one additional spell per spell level, the spell does not need to be memorized nor is any components needed and they can be recast 24 hours after the last use.
The spells in question are magic missile, web, dispel magic, wizard eye, animate dead, chain lightning, control undead, disrupt undead and energy drain, hit-points drained using the aforementioned spell is permanently added to his total hit-points.
The casting time of these spells are 2.

It is also know that Larloch has developed immunity to one specific spell of each spell level, but which they remains a mystery, in short terms no-one has ever cast a spell at Larloch and survived long enough to tell about it.
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Old 10-08-2003, 03:22 PM   #137
ecob16
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Geeeeeez he sure is powerful maybe even a match for elminster? thanx a lot by the way, is that second edition cause i heard he was only a 32nd level mage in 3rd edition, not a 46th?
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Old 10-08-2003, 04:08 PM   #138
andrewas
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Those are 2E stats - in 3E no stats have a percentile range.

[ 10-08-2003, 04:10 PM: Message edited by: andrewas ]
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Old 10-08-2003, 04:28 PM   #139
ecob16
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Andrewas do you know his 3rd edition stats? pleeeeeeez?
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Old 10-08-2003, 05:22 PM   #140
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Jack Burton
 

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Yeh it's second edition.. so sue me [img]tongue.gif[/img]
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