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#101 |
Lord Soth
![]() Join Date: February 7, 2002
Location: New York
Posts: 1,980
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Arcades - Check your PMs.
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#102 |
Manshoon
![]() Join Date: October 2, 2003
Location: Texas
Age: 42
Posts: 187
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Checked and Replied Cyril. I intended to be here last night, but things got off track. Should be around for the rest of the week though, hopefully.
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#103 |
Lord Soth
![]() Join Date: February 7, 2002
Location: New York
Posts: 1,980
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No problem, Arcades, I just answered your latest PM. Looks like your choice could have a strong influence on how the game will turn out.
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#104 |
Manshoon
![]() Join Date: October 2, 2003
Location: Texas
Age: 42
Posts: 187
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I pity the dwarves, but it serves them right for working for the Hunger.
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#105 |
Lord Soth
![]() Join Date: February 7, 2002
Location: New York
Posts: 1,980
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2 taps of a hammmer???????
I hook you up with a chance to do some real damage and slaughter some of my minions and that's what I get??? 2 taps of a hammer!!!!! No pyrotechnics. No epic-type heroic antics. Not even a little bit of draconic bad breath. Just 2 taps of a hammer. Not that I'm disappointed or anything [img]graemlins/blueblink.gif[/img] Oh well! Looks like I'll just have to supply my own pyrotechnics then ..... [ 03-03-2004, 02:33 PM: Message edited by: Cyril Darkcloud ] |
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#106 |
White Dragon
![]() ![]() ![]() ![]() Join Date: December 1, 2001
Location: Mountains of Arkansas, US
Posts: 1,887
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LMAO at Cyril and Arcades....
I will have another post up within the day. |
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#107 |
Manshoon
![]() Join Date: October 2, 2003
Location: Texas
Age: 42
Posts: 187
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I prefer subtlety, but maybe next time i'll provide more for you Cyril. [img]tongue.gif[/img]
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#108 |
Lord Soth
![]() Join Date: February 7, 2002
Location: New York
Posts: 1,980
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Subtlety vs dramatics is not the main issue -- two blows with a hammer will not collapse the work of the dwarves. They're serious and exceedingly skilled in their work and only a great act of violence and power, which your character is quite capable of, will undo their efforts.
Thus - the tunnel still remains intact and no one has been harmed. Yet. If you'd like to edit your post, that's cool with me. I just need to see a good reason to rule the dwarves are dead and the tunnel is collapsed. [ 03-04-2004, 12:24 AM: Message edited by: Cyril Darkcloud ] |
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#109 |
Lord Soth
![]() Join Date: February 7, 2002
Location: New York
Posts: 1,980
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As it looks like something interesting is brewing below ground, I'll wait a bit to give folks a chance to sort things out and make it to the surface.
Assuming Arcades reworks his post a bit, we could have something interesting brewing on the surface as well. As it stands now, I'll hold off on posting until tomorrow night to see what everyone does. There are only 2 weeks left, however, so the group needs to move quickly. [ 03-04-2004, 12:39 AM: Message edited by: Cyril Darkcloud ]
__________________
One does not control the Wind. One enters it, feels its freedom. And moves. |
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#110 |
Manshoon
![]() Join Date: October 2, 2003
Location: Texas
Age: 42
Posts: 187
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Ok Cyril, I edited my post with something a tad more feasible than the last one *L*
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