![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#91 | |
Ra
![]() Join Date: March 26, 2002
Location: Finland
Age: 37
Posts: 2,323
|
Quote:
* * * * * * Haha, I knew from the beginning of the description that either FR had copied DL, or this indeed was Takhisis(the god I, hrmmmh, DEFEATED IN HELL, in the Dragonlance novels), Queen of Darkness. Man, Raistlin must be immensly powerful to defeat this monstrositie AND her minions. sheesh...
__________________
If the radiance of a thousand suns were to burst forth at once in the sky, that would be like the splendor of the Mighty One. "I am become death, the destroyer of worlds." |
|
![]() |
![]() |
![]() |
#92 |
The Magister
![]() Join Date: July 5, 2002
Location: Feldepost\'s Inn
Age: 38
Posts: 132
|
Since this has rapidly degenerated, if the word can be used in such a positve sense, into a discussion on the planes, I would like to say that I have read the old Planescape campaign setting online (at http://home.onego.ru/~adnd/pages/plane/index.htm incidentally) and rushed out after christmas with a handful of book tokens, and some high hopes. Unfortunatley I was disappointed. The Manual of the Planes cannot hope to compare with previous setting. I liked the way 'Planescape..' gave a lot of information about Sigil, so you could ground characters somewhere before exposing them to the massiveness of the infinte multiverse, but there is just not enough detail on any one place to do this using The Manual.... Shame.
__________________
Ahahahahahhahaha!! Ahahahahahahaha!! Beware!!<br /><br />Looks like I\'m gonna have to go on a killing spree. |
![]() |
![]() |
![]() |
#93 |
The Magister
![]() Join Date: July 5, 2002
Location: Feldepost\'s Inn
Age: 38
Posts: 132
|
Also, is there any chance of seeing some powerful devils of the infinite layered Abyss?
__________________
Ahahahahahhahaha!! Ahahahahahahaha!! Beware!!<br /><br />Looks like I\'m gonna have to go on a killing spree. |
![]() |
![]() |
![]() |
#94 |
Symbol of Cyric
![]() Join Date: June 15, 2002
Location: Denmark
Age: 44
Posts: 1,163
|
While there are quite some interesting things to be lanned from the new Manual of the Planes, but what we need is an actual Planescape CAMPAIGN SETTING!
The axiomatic and anarchic template is a weak idea, however.
__________________
The Bleak Caballero<br /><br />Proud and original member (and secret admirer) of the Pro-Mazzy movement. |
![]() |
![]() |
![]() |
#95 |
Ra
![]() Join Date: March 26, 2002
Location: Finland
Age: 37
Posts: 2,323
|
Memnoch, could you post the stats of the god you defeat in IWD2. actually, you just kill its avatar or something, but i would still like to know. I'm not sure what his name was, so would someone kindly post his name for memnoch. also, not sure if his stats are even posted anywhere, just thought id ask.
__________________
If the radiance of a thousand suns were to burst forth at once in the sky, that would be like the splendor of the Mighty One. "I am become death, the destroyer of worlds." |
![]() |
![]() |
![]() |
#96 |
The Magister
![]() Join Date: July 5, 2002
Location: Feldepost\'s Inn
Age: 38
Posts: 132
|
The avatar you defeat is (SPOILER) that of Iyachtu (sp.) Xvim, the Godson. Incidentally does this mean that Bane is the Godfather?
__________________
Ahahahahahhahaha!! Ahahahahahahaha!! Beware!!<br /><br />Looks like I\'m gonna have to go on a killing spree. |
![]() |
![]() |
![]() |
#97 | |
Ironworks Moderator
![]() Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
|
Quote:
On the Nine Hells' side, the Dark Eight are the generals of the Blood War operation - they are right at the top of the tree in the military structure of the Hells. These eight mighty pit fiends are: Baalzephon, Corin, Dagos, Furcas, Pearza, Zapan, Zaebos, and Zimmimar. They are inferior only to the Lords of the Nine (the nine arch-devils that each rule a layer of Hell) and all answer to Asmodeus, the Dark Lord of Nessus and King of Hell. The Lords of the Nine don't get involved in the Blood War that much - they tend to involve themselves in more domestic schemes against each other. The main troops that are involved in the Blood War are mainly lower-to-mid-level devils like abishai, barbazu and hamatulas, with elite companies being composed of cornugons. Powerful gelugons are mainly held in reserve on the eighth layer of Hell, Cania, to defend the gate into Nessus, the lowest level, against a demonic attack should it penetrate that far. The demons are much less organized. They just fight, using their infinite numbers and their savagery. Much of the responsibility for planning Blood War offensives rest with the mightly balors and mariliths that act as generals and tacticians - not that this happens often. The main troops (fodder) are comprised of bar-igura and babau demons, with elite troops being composed of vrock demons, commanded by glabrezu. Occasionally celestials will enter the Blood War when they are directly affected - companies of agathinon, astral devas and planetars (the mighty solars tend to stay out of such base combat) will raid Blood War battlefields on Avernus (the first layer of the Nine Hells), the Plain of Infinite Portals (the first layer of the Abyss), or Oinos (the first gloom of Hades), slaying demon and devil alike. But by and large the aasimon, archons (lawful good), eladrin (chaotic good) and guardinals (neutral good) of the Upper Planes are satisfied to sit back and watch evil fight evil - as long as the fiends stay out of Elysium, Mount Celestia, Arborea and the rest of the Upper Planes and confine themselves to slaughtering each other in their own hellholes. Nobody even knows what the exact goals of the war are. Nobody knows for sure how the war started, and nobody cares, really. ![]() So to summarize, if the Blood War doesn't involve you, it's best to stay out of it. ![]() |
|
![]() |
![]() |
![]() |
#98 | |
Ironworks Moderator
![]() Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
|
Quote:
![]() Here's some interesting info about the least-known (but probably most-benefitting) participants in the Blood War - the epitome of pure evil, the yugoloths (also known as daemons). Corruption. Cruelty. Consumption. And power, above all else, power. The yugoloths are the masters of subversion, lying, and manipulation. Not as powerful in terms of sheer might and magic as the other fiends, the yugoloths use more subtle means of acheiving their aims. The 'loths aren't like the baatezu or the tanar'ri. Their brand of darkness is more subtle, less well defined, but just as sinister. The evil of the yugoloths is a complete lack of concern for those around them. They don't care enough about others to enjoy the cruelty and despair that they regularly cause. The yugoloths kill a body's dreams, hopes, and desires, leaving them a withered husk of their former self. They feed upon others, leeching the spirit until there's nothing left... and the yugoloth soul is a very deep and empty pit. The only thing that matters to a yugoloth is his own personal gain, by whatever means. While the other fiends are traditionally gargoylish and demonic in appearance, the yugoloths are either far more suave, like the jackal-headed arcanoloths, or completely alien, like the tentacled, clawed piscoloth. More frightening though, is the fact that unlike almost all other paramortal races, yugoloths are not dervied from petitioners, and can reproduce by mating with their own kind. However, the constant internecine plotting means that almost as many yugoloths are killed by each other. There are rumors that the yugoloths have been around since before the powers, that they are the origin of all fiendish races. While the truth of those rumors is in doubt, it is true that the yugoloths often have unexpected knowledge of the primal matters of the multiverse. They are keepers of secrets, using them to gain their advantage over others. Dealing with the yugoloths is a precarious matter: sometimes they will adhere to the rules of an agreement, sometimes not. A contract is only as good as long as it is an advantage to a yugoloth. At least with the baatezu or tanar'ri, a person has a general idea of what they will do... but with the yugooths, they are dangerously unpredictable. The yugoloths can usually call in favors or con the Baatezu and Tanar'ri into assisting them in their schemes. It's also said by some paranoid barmies that the yugoloths have contacts and spies everywhere. While the yugoloths despise the celestial races, their major enemy is the race of Guardinals. The guardinals vehemently oppose the 'loths, and even make occasional surprise raids on the yugoloth towers in the Grey Waste. The Mezzoloths are the humanoid insectile soldiers, whose lot in life is too be nothing more then mercenaries for their higher brethren to manipulate. Dergholoths are the five-armed insectoid servants, low-minded mercenaries of destruction. The lobster like Piscoloth are overseers and sergeants, commanding the lower ranking 'loths in battle. The large four-legged beast Canoloths are retrievers, their long spiked tongue entrapping those who get to close. Amphibious spies, the Hydroloths swim the Styx and lower planar rivers to bring back reports to their higher-up. Yagnoloth are the misshapen humanoid "nobles" of yugoloth society, ruling over regions with an iron fist. Nycaloth's are grotesque gargoyle-headed observers and spies, who travel the lower planes to watch the other fiends. The jackal-headed Arcanoloths are the scholars of their race, content to manipulate from afar with evil villainies. Ultroloths are the grey humanoids with large opal eyes, rulers of the yugoloths. Some speak of 'loths even higher and eviler then these, the fabled Baernoloths, but almost nothing is known of these ancient creatures. |
|
![]() |
![]() |
![]() |
#99 | |
Ironworks Moderator
![]() Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
|
Quote:
------------------- Xvim is a Lesser Power from Acheron. His title/are of control is slaying and destruction. His worshippers alignment is LE or NE. His sex is male. His symbol is a pair of green, glowing eyes on a black field. Xvim is worshipped primarily in Thay, but he has subverted the Risen Cult of Bane in the Moonshaes (see FA1, Halls of the High King) to his worship. Xvim is becoming increasingly cunning, working hard to steal worshippers from Cyric who formerly worshipped Bane and/or Bhaal. It is believed that Xvim has allied/mated himself with Loviatar. Some speak of a baatezu of unholy power (something like a LE cambion) that has arisen from this evil union who leads Xvim's clergy in the Realms. Xvim is actively seeking to wrap the mantle of the Red Wizards Fire Cult around his godhood giving him greater influence over that land. He is also seeking to subvert the followers of the Earthmother and Grond Peaksmasher in the Moonshae Isles. Finally Xvim is seeking to bring the goblinoids of the Stonelands to his banner to create a great horde to sweep down on the Heartlands (Dalelands, Cormyr, and Sembia). Xvim has few priests of any type in the Realms, but the few he does have represent a fivefold increase from before the Avatar Crisis. As a result, roughly 80% his clergy are specialty priests. The remainder of his clergy are clerics and devout warriors. Xvim's priests are expected to exult in savage destruction, and cause as much mayhem as possible. PRIEST REQUIREMENTS: AB Con 13*; AL LE; WP any (scimitar 1rst); AR any; RA skin of some reptilian creature died brown-black; SP All, Combat, Healing (rev)*, Necromantic*, Sun(rev)*, War; SPL nil; PW 1) allowed to specialize, as a warrior, in the scimitar, 1) able to use magical items normally usable only by warriors, 3) darkness 1/day (P1); TU turn; QS possible quest spells include storm of vengeance or warband quest, although Xvim has only recently acquired the power to grant such spells. |
|
![]() |
![]() |
![]() |
#100 |
Guest
Posts: n/a
|
Great stuff.
What's the name of the books where you can find all tihs awesome stuff?? |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Darkness? | Sparhawk | Neverwinter Nights 1 & 2 Also SoU & HotU Forum | 3 | 10-30-2003 04:02 AM |
The Darkness | Lanesra | General Conversation Archives (11/2000 - 01/2005) | 1 | 07-20-2003 10:39 PM |
From darkness to light | sorab | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 5 | 05-26-2003 10:11 AM |
Throne of Darkness | Daniel | General Conversation Archives (11/2000 - 01/2005) | 6 | 04-10-2002 05:53 PM |
About darkness | Ponjavic | Wizards & Warriors Forum | 3 | 06-17-2001 11:21 AM |