12-12-2000, 08:27 PM | #1 |
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Early on in the game, I notice when I used Shadowkeeper it showed my Monks # of attacks as 2.5 when it was 5/2 in the actual game. This I know is right. Now, in the game I'm at 4 per round, but it only shows 1 in Shadowkeeper?!?!?!? Why is this?
Also, early in the game I noticed my Monk had slowed down considerably. Monks start out with a movement of 2, but in checking it was back to 0(normal for other characters). I edited this to 4 (where I should have been after leveling up several times). |
12-13-2000, 10:26 AM | #2 |
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Join Date: February 28, 2001
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I noticed this with SK too. Your monk's speed will show as 0 when his actual speed is higher than others. I think this is because SK shows the base unedited move rate as 0 and as a monk's speed increase is an inherent class ability it isn't reflected in the SK move rate.
On an aside, the patch fixes up some of these speed/attack issues with the monk (actually makes them weaker). |
12-13-2000, 11:46 AM | #3 |
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I don't think so. A monk's movement initially is 2, while everyone else's is 0. I check this with SK early in the game, and I checked my number of hits earlier and it was 2.5 and I saw it move up to 3.5. It's weird, it looks ok in the game, but not in SK. I even downloaded the final version of SK thinking that was it.
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