12-15-2000, 04:33 AM | #1 |
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Anyone have a clue as to what logic Black Isle have used when determining the amount of xp you get for quests? Seems a little randomized sometimes. For example, I got like 12000 or so for retrieving a teddy bear, but only 7000 for freeing a dozen slaves in Ust Natha from a fate worse than death.
Oh well, maybe not much of a topic, I just thought my act of heroism wasn't met with the gratitude I expected. Heh. |
12-15-2000, 04:42 AM | #2 |
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I think they just drew a number out of a hat and multiplied it by a thousand. That does seem pretty wacky.
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12-15-2000, 05:18 AM | #3 |
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Is it not also lowe if you can recive some good eqpt/exp from
mobs that needs to get rid of? (yhe okay, slashed to pices and eaten raw). That would kind of make sense... But I am just a humble Chaotic Knight trying to make the world a better place to live. (Read. Im slaying anything that gives me wealth or power, so screw the peasants with the goblin problems.) |
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