08-19-2003, 11:53 PM | #1 |
The Magister
Join Date: March 25, 2003
Location: San Francisco
Age: 52
Posts: 137
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So, my monk just reached lvl 12 and her stunning attacks are actually working! Prior to now, the enemy never seemed to fail their saving throw. Now, I am being more selective and tending to try to stun characters that I think have low fortitude saves, but I don't think that's enough: I imagine the roll the enemy has to get to make the save must have increased with my Monk's level -- is that right?
If so, she's going to be a monster with the Quivering Palm. |
08-20-2003, 03:50 AM | #2 |
Ironworks Moderator
Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 43
Posts: 6,763
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Must be a bug, do you have the patch?
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08-21-2003, 03:46 PM | #3 |
The Magister
Join Date: March 25, 2003
Location: San Francisco
Age: 52
Posts: 137
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I have the patch from BioWare. I just figure her DC went up so that monsters have to roll a higher save now. No?
Could also just be coincidence. |
08-21-2003, 04:35 PM | #4 |
Ironworks Moderator
Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 43
Posts: 6,763
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I'm joking, yes, monks should get more powerfull as they level.
Aiming for monsters with low fortitude saves help a lot also. They grow up in fortitude very slowly, just like mages do.
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08-22-2003, 12:38 AM | #5 |
Gold Dragon
Join Date: June 18, 2002
Location: Wolfville, NS / Calgary, AB
Age: 36
Posts: 2,563
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Monks are definitely much more lethal at the higher levels. Also, try using Malison-type spells (that lower saving throws) before using attacks like stunning palm. It works wonders. [img]smile.gif[/img]
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