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#1 |
Emerald Dragon
![]() Join Date: January 12, 2002
Location: Moria
Posts: 912
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Hey - I am working out the specs for a party now, one character I want to include is a rogue type. My idea is to end up with some fighter and ranger mixed in, for final levels to be Rogue(X)/Fighter(2)/Ranger(1). Basically I want him to be a dex-type thief who fights well dual wielding short blades. The race I want to use is Tiefling. Stats would be like these:
St: 14 Dx: 20 Co: 16 In: 12 Wi: 10 Ch: 6 I'd dump all the bonus level-up stat points into Dex. Them comes the trickier part, leveling up and taking feats. I am thinking of going along these lines at this point: Char Level Rogue Ranger Fighter Feats 1 1 0 0 Power Attack 2 1 1 0 Ranger Dual Wield 3 2 1 0 Weapon Finesse 4 2 1 1 Cleave 6 4 1 1 Dirty Fighting 9 7 1 1 Great Cleave 12 10 1 1 Improved Evasion 13 10 1 2 Improved Critical: Short Blades 15 12 1 2 Crippling Strike I am guessing as a Tiefling I might finish the game before he reaches 18th, so I'm not counting on getting any more feats. I purposely put off the 2nd Fighter level to 13th so that when I hit 12th I'd have 10 levels of Rogue and be able to take Improved Evasion. I still feel bad for not taking weapon focus in short blades, but weapon finesse will really pump his chances to hit anyway. The other one I feel bad for missing is Envenom Weapon - but I would not be able to get it until 13th anyway, and it would cost 16 skill points. Is it so good thatI should bend over backwards and take it? Also I think cleave will be cool, especially if he's backstabbing and has a good chance to take down the first guy he hits in one shot, so I wanted to max it. For skills, he's going to try to keep Open Lock, Disable Device and Use Magic Device maxed out; otherwise he'll also work on Hide, Move Silently, and Search. Maybe on Alchemy if I want to go the Envenom Weapon route but I doubt it. He's not the most charismatic guy so I might just ignore things like Bluff and Intimidate. Bluff maybe as he gets the racial bonus - he won't be the party leader though, so is it worth it to bother with Bluff? Are there party-leader type situations where if say my real party leader is good in Diplomacy I might want to switch in the Rogue to use Bluff instead? What do you all think? I am going to post again for my 2 "tank" builds too in a little while, and eventually my Cleric and 2 Wizards (still have to digest the spell realms, dieties, etc.). [ 09-15-2002, 08:00 PM: Message edited by: Gimli ]
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#2 |
Symbol of Cyric
![]() Join Date: August 17, 2001
Location: Waterdeep
Age: 43
Posts: 1,222
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If you multi-class 3 classses you get xp penalty. I have a fighter/rogue too. First, I choosed thiefling but later I decided to take human. humans get +1 skill point (which means int +2) thiefling gets +4 but lack of -2 ability point. if you give this +2 to int, they're same [img]smile.gif[/img] but humans get extra feat and 2 sp in beginning. plus they dont have slow level adjustment.
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#3 |
Emerald Dragon
![]() Join Date: January 12, 2002
Location: Moria
Posts: 912
|
The way I'm doing it won't incur the Exp penalty. Rogue is the Tiefling's favored class, so it doesn't count. Otherwise, he gets 1 Ranger level and 2 Fighter levels - so long as those two classes are kept within 1 level of each other, there's no penalty.
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