03-25-2002, 01:35 PM | #11 | |
The Magister
Join Date: February 10, 2002
Location: durango, co
Posts: 122
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Quote:
Does that ability get better when HOW is installed? Zakharak
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Zakharak |
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03-26-2002, 09:06 AM | #12 |
Ma'at - Goddess of Truth & Justice
Join Date: November 15, 2001
Location: Asheville, NC
Posts: 3,253
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Turning undead is not a sure fire thing. The designers have done a reasonably good job of making sure that your cleric's level is just low enough so that he doesn't totally vaporize undead. It's still an effective tactic even if you only repel some of the undead - IF you don't go and immediately attack them as that dispels the turning for those undead. That allows you focus your attacks on the unaffected undead.
In HOF mode however, burial isle becomes a blast with an ultra high level cleric! You can stand back behind a shield of fighters and simply vaporize almost all of the undead that you encounter (possible exceptions being the bear spirits). yes, even the wailing virgins can be vaporized en masse. (Serves them right too .... ) [img]smile.gif[/img]
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03-26-2002, 03:41 PM | #13 |
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Join Date: November 15, 2001
Location: London, England
Age: 33
Posts: 568
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I can't believe it - I totally missed the idea of using Thief skills while under the protection of Sanctuary. I am using a Dual-Class Thief/Cleric to do my trap finding and this technique is ideal for him. I just tried it for the first time -walked into the room with Yxunomei, disarmed the traps, and walked out again - awesome!
As I said in my previous posting I am trying a non standard party with weak fighters and strong magic users and it is an excellent learning experience. Thanks for your ideas so far - got any more, especially for Clerics or Druids.
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04-02-2002, 04:50 PM | #14 |
Bastet - Egyptian Cat Goddess
Join Date: September 5, 2001
Location: Calgary, AB
Age: 49
Posts: 3,491
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For the mage I always went with Magic Missle, I used burning hands but often one of my other characters would walk in front of it so I stopped using it. Magic Missle is even better at higher and higher levels. For the Priest cure light wounds, a bless may be alright to have for those tough situations to give you the edge you need but I wouldn't have any more than one used. The only other spell I like at the low levels is entagle even later on in the game it is helpful just use entangle and pick of your enemies one by one.
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05-02-2002, 04:53 PM | #15 |
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Join Date: November 15, 2001
Location: London, England
Age: 33
Posts: 568
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Yes, the Wimps have triumphed at last!!
As a follow-up to my original posting - news has just come in from Easthaven, that the party of six wimpy dudes, with their poor Strength and/or Constitution have sent the Big Boss back to where he came from. Brains have overcome Brawn and Magic ruled the day. As they stood and watched, Belhifet toppled over and died from the after effect of good old 'Melfs Acid Arrow'. Victory at last thanks to Magic for Beginners. [ 05-02-2002, 04:55 PM: Message edited by: Midget Gems ]
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Midget Gems - Heroes in their own lunch time and creator of the Suicidal Gnomes. |
05-02-2002, 05:20 PM | #16 |
Drow Priestess
Join Date: March 13, 2001
Location: a hidden sanctorum high above the metroplex
Age: 54
Posts: 4,037
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Melf's Acid Arrow is no joke, especially at higher levels and you cast multiple arrows at a single target. Very few opponents have resistance to acid-based attacks.
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05-07-2002, 01:20 AM | #17 |
Zhentarim Guard
Join Date: April 15, 2002
Location: OZ!
Age: 48
Posts: 332
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for me it has to be chromatic orb, acid arrow and the 3rd level clerical summon undead. wonderful in HOF mode as your undead get boosted like all your opponents. excellent for adsorbing damage while u duke it out with ranged weapons.
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