08-27-2007, 05:55 PM | #21 | |
Jack Burton
Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
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Re: :Cry: NWN 2
Quote:
The graphical upgrade in NWN2 isn't that good either, the graphics look dated still, especially terrain. I mean, they look nice but are hardly "new". I don't like the player avatars alot either, new animations are so...not fluidic. I was more interested in the new creatures, which the art is good when it comes to them.
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Still I feel like a child when I look at the moon, maybe I grew up a little too soon... |
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08-27-2007, 06:13 PM | #22 |
Ma'at - Goddess of Truth & Justice
Join Date: November 15, 2001
Location: Asheville, NC
Posts: 3,253
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Re: :Cry: NWN 2
With your system, NWN2 should rock.
On my system, I much preferred NWN2 to Oblivion but that was partly due to the camera view, but I also thought the graphics on Oblivion were chunkier and spasmodic compared to NWN2. LOL Go figure. Just out of curiosity, have you seen any of the screen shots for the MotB expansion? If so, let me know what you think.
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“Every tavern’s an opportunity, I say.” |
08-28-2007, 12:22 AM | #23 |
Xanathar Thieves Guild
Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 61
Posts: 4,537
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Re: :Cry: NWN 2
The things that I've noticed most about NWN 2 gameplay that could have been either implemented differently, or that weren't finished were;
A: the extensive use of triggers for dialogs, spawning in encounters, Spoiler for Spoiler Alert:
B: the companions. I've dragged this through the mud, I know, but they could have been so much more than they are, and the proof for one of them is in the VO files. For all of that, with the OT of this thread as the major exception, I'm enjoying the toolset. It's kinda nice to get an area that looks kinda like you want it to, instead of the blocky tilesets. It's a pain in the ass to build them, yes, but, when you get one to where you like it, it's much prettier.
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To those we have lost; May your spirits fly free. Good Music: Here. Interesting read, one of my blogs. Last edited by robertthebard; 08-28-2007 at 12:22 AM. Reason: I love that spoiler thing... |
08-28-2007, 01:28 AM | #24 |
Xanathar Thieves Guild
Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 61
Posts: 4,537
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Re: :Cry: NWN 2
Was going to edit, but...There's something to be said for tenacity, and migraine medication...I managed to save a part of my module, only losing 5 areas that somehow got corrupted. Tenacity, because I didn't know when to quit, and migraine meds because I didn't do a thorough job deleting files. So, I've saved the better part of it, with some caves, and a minor outdoor area lost to the ether. Hooray for me.
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To those we have lost; May your spirits fly free. Good Music: Here. Interesting read, one of my blogs. |
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