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#1 |
Dungeon Master
![]() Join Date: June 25, 2001
Posts: 68
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In my opinion(I feel it is damn near fact) Ravager+6 is by far the best weapon. Sarevok has it in my party with 5 slots filled and he is nearly invincible. When I get into new areas I just send him and a planetar in to clear it out and it hasn't failed yet. Oh by the way I beat the game so that should tell you something.
[This message has been edited by fdirs (edited 08-10-2001).] |
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#2 |
Dungeon Master
![]() Join Date: June 25, 2001
Posts: 68
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Hey If you can think of any better weapon, shield, or armor type(helmet, boots, etc.) at all post it. I want opinions.
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#3 |
Ironworks Moderator
![]() Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
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Ravager is good. Another good one is the Axe of the Unyielding, it's a vorpal weapon too and can be dual-wielded with Crom Faeyr to get the 25 str to hit and damage bonueses.
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#4 |
Quintesson
![]() Join Date: June 13, 2001
Location: Darkness
Age: 38
Posts: 1,033
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Axe of the Unyielding +5 is great, maybe the best. Crom Fayer is of course good, and so is The Answerer. And Holy Avenger gets a shot at best weapon, of course.
------------------ Bow down to the Weasels of Apocalypse! RaBid Fruit Trees! RRRRRRRRAAAAAAAAAAGGGGGGGGHHHHH!!!!!! Miniature Exploding Demonic Demons of Doom, Death and Desruction! :1drgat1: |
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#5 |
Quintesson
![]() Join Date: May 1, 2001
Location: Leeds, West Yorkshire, England
Age: 44
Posts: 1,088
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The staff of the ram +6:
1D6+12 + 1D4 piercing damage gives a potential 22 damage before weapon proficiencies and strength has been taken into consideration Grand Mastery in staff's gives a further +3 to damage Slots spent in two handed weapon style gives +1 damage Gauntlets of weapon expertise or extrodainry specialisation gives +2 Girdle of fire giant strength gives an additional +10 damage too. This means this quarter staff can dish out a potential 38 damage. You can add 8-10 damage to this if your main char is a kensai, making this the most damaging weapon in the game (excluding poison effects from weapons such as the raveger, this is raw weapon damage and not chance damage) |
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#6 |
Vampire
![]() Join Date: April 28, 2001
Location: Cambridge
Age: 42
Posts: 3,877
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Depends Openent:
The Answerer is a MUST against boss battles. On every hit the unit looses 2AC and 15% Magical Reistance for 4 rounds. This allowed my fighter/mage to melee and spell attack with the dragon. |
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#7 |
Dungeon Master
![]() Join Date: June 25, 2001
Posts: 68
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C'mon guys ONE weapon or piece of armor. No combos for dual wielder's there are plenty of those in the forums already. Note the topic says SINGLE best. And if your going to say the topic also says weapon. You can consider armor as a weapon too since defence can be a good offence.
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#8 |
Dungeon Master
![]() Join Date: June 25, 2001
Posts: 68
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See how Avatar answered? Perfect!
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#9 |
Galvatron
![]() Join Date: May 9, 2001
Location: The backwoods in Georgia *sigh*
Age: 41
Posts: 2,151
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Personally I like the Crom Faeyer. It can turn even a weakling into a very powerful fighter. Besides it kills some golems, and trolls in a single hit. Who likes Clay and Stone Golems? Who likes any type of troll? Nobody!
------------------ Everyone is entitled to their own opinion, I just don't have to listen. ![]() |
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#10 |
Jack Burton
![]() Join Date: March 21, 2001
Location: Philippines, but now Harbor City Sydney
Age: 42
Posts: 5,556
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hmmm, all of you guys are talking for melee combat weapons, anyone know of long range ones??
------------------ Revived I Am to hunt this world... Banish ye evil or face my wrath... |
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