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#1 |
Apophis
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My curiosity sparked by a post in another thread on this board, I decided to find out what difficulty settings everyone uses. The poll is on the poll section, and the link is below. Please take it, and thank you for your time.
Edit- Forgot the link. http://www.ironworksforum.com/ubb/cg...&f=12&t=000819 [ 07-15-2004, 04:04 PM: Message edited by: Illumina Drathiran'ar ]
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http://cavestory.org PLAY THIS GAME. Seriously. http://xkcd.com/386/ http://www.xkcd.com/406/ My heart is like my coffee. Black, bitter, icy, and with a straw. |
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#2 |
Ma'at - Goddess of Truth & Justice
![]() Join Date: October 29, 2001
Location: North Carolina
Age: 62
Posts: 3,257
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I play on Normal.
The Mods I've installed are: 1) Ease-of-Use 2) Tactics 3) Item Upgrade 4) Oversight 5) Unfinished Business 6) aPack 7) Kelsey I also have Ascension and Redemption installed, but I'm not playing any ToB games so they haven't affected my gameplay thus far.
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[img]\"http://img.ranchoweb.com/images/cerek/cerektsrsig.jpg\" alt=\" - \" /><br />Cerek the Calmth |
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#3 |
Emerald Dragon
![]() Join Date: December 10, 2003
Location: UK
Age: 41
Posts: 961
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Core with some, diffrent, mods.
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-Jenn |
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#4 |
Baaz Draconian
![]() Join Date: February 28, 2003
Location: SLO
Age: 53
Posts: 737
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My first game started on Normal but was quickly switched to Novice. I died too often then.
![]() Then I played on Core mostly but now mostly on Insane. Why? It makes you think. Not just click on enemies and wait for the fight to end. Example: when you pick up Imoen she has Minor Globe of Invulnerability memorized. What the h...? What I am going to do with that? I take my party and click on mephits and they die. Really simple. ![]() When you switch to insane, the mephits in the Sewer golem room and in the room with the jars below can kill you! See for yourself. What Imoen's MGoI does is that it nullifes their magical attacks. They can't hit you unconscious or stun you. How often do you use MGoI? I never used it when I played on Core. There is no need. You just go and make FOA and take Cfury and click on enemies. ![]() I like insane. I actually need to prepare when facing an opponent. Here's what happened to me: if I put Jaheira without Ironskins against Bregg and Carbos in the begining of the game she dies. She can kill them with magic (Call Lightning) or disable them but she can't win if she just fights them. So the game makes you think and prepare the spells. I feel it's more realistic. I do have one game that I play on Core and that is solo Assassin waiting for me to end these NRL games. Why Core? Because he is not Stoneskined. ![]() EDIT: I play with Tactics, Ascension, Rogue Rebalancing, Item Upgrade, Kelsey, Solaufein, Tashia and some parts of Ease of Use. [ 07-15-2004, 06:32 PM: Message edited by: Leslie ]
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I grow tired of shouting battle cries when fighting this mage. Boo will finish his eyeballs once and for all, so he does not rise again. Evil, meet my sword! SWORD, MEET EVIL!<br />- Minsc |
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#5 |
Baaz Draconian
![]() Join Date: February 28, 2003
Location: SLO
Age: 53
Posts: 737
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Hey, can I vote for Xen?
![]() (he is on vacation right now, maybe I'll catch his post count. ![]()
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I grow tired of shouting battle cries when fighting this mage. Boo will finish his eyeballs once and for all, so he does not rise again. Evil, meet my sword! SWORD, MEET EVIL!<br />- Minsc |
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#6 |
Symbol of Cyric
![]() Join Date: March 23, 2003
Location: Canada
Age: 37
Posts: 1,134
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Core. With mods.
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In The Terminator, Sarah Connor is told a speech by John Connor\'s father that John has given in the future. When John is born, Sarah tells John this speech, and John grows up to tell it in the future. So who wrote the speech?! |
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#7 |
Zhentarim Guard
![]() Join Date: February 14, 2004
Location: Georgia
Age: 49
Posts: 357
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vote Core
with: The Darkest Day - to add quests and in some cases adds difficulty Tactics - to make the game harder in a more sophisticated way than "Insane" mode I don't like what "Insane" mode does. I think it should do more like what Tactics does -- add more monsters and make them fight smarter.
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<b>[url]\"http://www.boomspeed.com/colbruce/bg2.html\" target=\"_blank\"><i>BG2 Multiplayer Online Help & Info</a></i></b> |
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#8 |
Drizzt Do'Urden
![]() Join Date: July 23, 2003
Location: West Lafayette, IN, USA
Age: 53
Posts: 681
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Core with mods,
most, but not all, of the Tactics (*Smarter Mage always off in the first half of the game though) Flirt and banter pack, Tashia (sometimes) Big Picture (sometimes and often time end up uninstalling TDD) Unfinished business (always falling behind the newest release [img]tongue.gif[/img] ) Ascension Oversight Sendai Redemption (sometimes) about the Tactics making the fight *smarter* comment? well, the *smarter mage* to me, certainly is a misnomer -- those are forced cast pre-buff walking pieces of cheese. They are not *smarter*, they're just overpowered.
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In truth, positive certainty is unattainable by man.<br /> --- Charles Sanders Peirce<br /><br />Lilarcor: \"why don\'t we kill that one over there? that spoiler police? hahahaha....\" |
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#9 |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 47
Posts: 6,901
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Core Rules, dipping down to Normal for the early Level-ups.
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#10 |
Dungeon Master
![]() Join Date: May 23, 2004
Location: USA
Age: 46
Posts: 63
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Core with mods:
Chloe Kelsey Solaufein Tashia Bonus merchants Ease of use Underrepresented items Banter and Flirt packs Item upgrade |
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