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#311 |
Jack Burton
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I think Uatu hit it on the head - it's like a computer game on paper.
![]() ![]() ![]() On the other hand, I'm sure that just like with 1e and 2e, you don't need to know every single rule, or even use them. ![]() |
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#312 |
Horus - Egyptian Sky God
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Yeah - as a computer game, it is okay (but then again, so are the weird, irrelevant systems of games like Final Fantasy VII, Final Fantasy Tactics, etc.).
(I just wish they called it Lame-O D&D instead of D&D.)
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#313 |
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If you are looking for 3D terrain that is acceptable on recent computers what about the SSI 3D games? Offhand I can think of three from the first half of the 1990s: Ravenloft: Strahd's Possession, Ravenloft: Stone Prophet and Menzoberranzan.
I don't know where the terrain graphics are stored. I suspect it is in the res# files. Legally, if you can use FRUA graphics, I don't think there would be a problem here. |
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#314 |
Jack Burton
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We use the FRUA graphics under a blanket statement that WotC has mae about AD&D art. There's also the reality that SSI is now defunct so there is no one looking out for their former properties.
Officially, though, DC doesn't use any graphics where the copyright belongs to someone else. This keeps us from worrying about future issues, even if they are unlikely. |
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#315 |
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Good, the legal side is quite straightforward! That means graphics in all D&D games would be available. Though most of the games made since 1995 seem to be overhead view, a view more relevant to features of the D&D rules. Such graphics would only be present in combat in DC.
Now that leaves the problem of actually finding and retrieving the graphics of 3D games. I think the programs are too small in size to contain the graphics. The best bet is the resource files. |
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#316 | |
Symbol of Cyric
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![]() Quote:
ST
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#317 |
Jack Burton
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I think it's fine to use the FRUA art in your mod (if you can't find a better option, aesthetically speaking), but I don't want to take the chance of having the DC project disappear b/c of it.
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#318 |
Horus - Egyptian Sky God
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Added just a few icons today:
Goblin leader (spear) Kobold with axe Gnoll with axe and red cape (Only the goblin is an actual new icon; the others are edits.) (I also edited my dryad small pic, which had a shoulder error ![]()
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#319 |
Symbol of Cyric
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Nice icons! Preparations for an online comic?
![]() Are gnolls bigger than humans in ADD?
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#320 |
Horus - Egyptian Sky God
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Weeell... We'll see about the comic
![]() Gnolls are 7' tall in AD&D (which is a rather iffy size for DC, so I gave the original gnoll icon a polearm to fill that space!).
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