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#21 |
Elite Waterdeep Guard
![]() Join Date: February 15, 2002
Location: Hartland, Wisconsin
Posts: 41
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Long Horn +5
This odd bow seems to be made from an Ash and the horns of an indeterinable animal. Due to the enchanted nature of this bow, it is deadly accurate even in the hands of a person with little skill. Equipped abilities: Dexterity set to 20, +1 to attacks per round. THAC0: +5 Damage: +10 Speed Factor: 6 Proficiency Type: Long Bow Weapon Type: Missile Not Usable by: Cleric Mage Druid Long Arrow +5 This arrow is very long nearly around 3 feet, with a shaft made of Ash that covers its hollow steel core. THAC0: +2 Damage: 1d8+5, + an extra 1d4 peircing damage. Damage Type: peircing Launcher: Bow Not Usable By: Cleric Mage Druid [ 03-08-2002: Message edited by: Kmazi ]
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*Stats*<br />Kmazi- lvl 17 Sorcerer 66 Hp -2 Ac<br />Str- 18<br />Dex- 15<br />Con- 15<br />Int- 15<br />Wis- 10<br />Car- 09<br />Most Powerful Foes Defeated- Thaxll\'ssillyia, Nizidramanii\'yt, and Firkraag<br />Favorite Spells-<br />Level 1- Magic Missile<br />Level 2- Mirror Image <br />Level 3- Ghost Armor<br />Level 4- Stone Skin<br />Level 5- Shadow Door<br />Level 6- Spell Deflection<br />Level 7- Finger of Death/ Mordenkainen\'s Sword<br />Level 8- Abi-Dalzim\'s Horrid Wilting/ Spiralcrum<p>\"Death Comes To Those Who Go Against The Followers Of Kmaz Lord Of All Dragons\" |
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#22 |
Guest
Posts: n/a
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the Tome of Kamasutra: When saying wrong thing in any romance, there is 60% chance that your beloved one will forgive you
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#23 |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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Cool. I like the Yin and Yang scimtars a lot, too. The full description of the Helm of Sanity is on Page 5 of the "bored so....if you could make a cool weapon" thread, as is another helmet of mine, the Helm of The Eye, which I think is just as cool (You may want to remove the AC bonus, though, to make it balanced). Here's my latest:
Sebastion's Ring This item was originally worn by Sebastion Hammerhand, a worthy Paladin who founded his own adventuring band in near Trademeet. One year, their area suffered a marked incursion of dragons, and Sebastion found himself, more often than not, absorbing the brunt of the damage for his party. After being raised from the dead twice, he commissioned this ring. Though long in the making, it was truly worth waiting for, as it enabled Sebastion to transform himself into a living fortress, not to be brushed aside by even the mightiest of dragons. After Sebastion eventually died (of sunstroke), the ring passed to his friend Mardel Bloodgroove, and has never been out of the adventuring profession since. ABILITIES: Cast Stoneskin and Mirror Image (simultaneously) once per day Save Vs. Breath Weapon: +2 bonus Special: Wearer is immune to the knockback/unconsciousness of Wing Buffet I don't know if the Wing Buffet thing can be implemented, but it's worth a shot. I hope somebody's keeping all the good ones from this list & writing them down somewhere.....
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Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
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#24 |
Dungeon Master
![]() Join Date: February 27, 2002
Location: Huntsville,Al,USA
Age: 68
Posts: 96
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![]() How about a Pipe of Elminster? This is an everlight pipe of Elminster's that was lost during his travels in Hell and has since been found by a succubus and endowed with charisma 25(Succubus ) Succubus Dire Charm twice a day and stores 9 spells of various levels.
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I am a Trekker I like Simcity 2000, Star Trek,<br /> Star Wars, Science Fiction books, movies and TV shows.<br />My web address is [url]\"http://home.comcast.net/~m.nelson10\" target=\"_blank\">http://home.comcast.net/~m.nelson10</a> <br />My email address is m.nelson10 at comcast.net |
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#25 |
The Magister
![]() Join Date: March 1, 2002
Location: Canada
Posts: 144
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quote: Guantlets of Inutterable Boredom adds 100d100 dmg +30 to hit 100% magic resistance -20 ac usable by any class These guantlets are given by the game master to any charactar who rants too long about how special and powerful their charactar is. typically after about 20 minutes of supremely boring play the charactar will toss them aside, or stop playing BG2.
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[url]\"http://www.geocities.com/koconnor100\" target=\"_blank\">www.geocities.com/koconnor100</a><br /> ![]() |
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#26 |
The Magister
![]() Join Date: March 1, 2002
Location: Pinellas Park, FL
Posts: 105
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The forge is up and running again after a night of binge drinking with friends, lol. (Hence why I haven't responded sooner). Anyway, I started on that ring of spell storing, but unfortunately I don't see a way to make it do the spell level thing you requested, where you can have 10 spell levels and all, but what I *was* able to make was a Ring of Spell Storing that stores three spells, up to 8th level and lower, to be released like a spell trigger or sequencer, once per day. Let me get the story... and then I'll tell you the one problem I have with it...
--- Ring of Spell Storing This magical ring has seen some of the most multiverse influencing times of the realms, and has been worn by some of the most respected and powerful mages, druids, bards, and clerics across the entire nexus. It is unknown how many of these rings there are, but it is good to note that to find one is an extreme rarity, and it is frightening what some beings would do to acquire such an item for their own, personal collections. This specific ring allows the wearer to store three spells of up to Eighth Level and lower to be released simultaneously on command inside the crystal end of the ring. Special Abilities (Once Per Day): Wearer can store 3 spells, up to 8th level in power, to be released simultaneously on command Usable by: Mage Cleric Druid Bard --- First, let me say that it has the picture of Isaea's Signet Ring and looks dern cool. Second, let me say to those who make weapons to remember to have the Unknowns *checked* in the attributes and usuability, even though you don't know what they are, since they can control whether ANYONE can wear them or not. (Learned this the hard way). Third, my problem: my sorcerer casts the spell and everything... I get to pick the spells I want to pick nicely... but it doesn't make the dern sequencer!! How do you do that? It should work automatically I'd think... is there something I missed or don't know? The icon still appears on my protrait, but no innate ability! Very frustrating... Anyway. I'll take a look at the new weapons you guys posted, which I haven't had time to review quite yet, since I just got home and online, but I'll get back to you shortly with my thoughts and what I made and things. [img]smile.gif[/img] Oh! Let me tell you guys I made Jalerho, he's a 17th level sorcerer with one of the given mage scripts, equipped with some powerful weapons... so he should be a formiddable opponent to anyone who, instead of wanting to *buy* from Mister Jalerho, decides to attack him. (Shame on you beforehand) Well, I'll post later tonight when I have some more time and have maybe made some more weapons... ta-ta!
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When you smile into the darkness, it grins right back at you! |
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#27 |
The Magister
![]() Join Date: December 11, 2001
Location: belgium
Age: 39
Posts: 137
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Dead's Hammer+5
This hammer was used by the supreme cleric of Lathander, used specifically to kill Lich's and other undead, the cleric was killed after a lich made a duplicate of himself and then attacked the cleric from the back Equipped Abilities: Negative Plane protection Death Ward Protection from Evil Special abilities This weapon is charged with 15 charges of Sunray, which will never come back after being used -1 to strength Fatigued after 1 hour(game time) because of the weight of the mace Stats: 2d4+3/+7 vs. lichs and demilichs Thaco: +3/+7 vs. lichs and demilichs Weight: 50lbs. Usable by: Good aligned clerics
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If death would die, would everybody die or would everybody live? |
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#28 |
The Magister
![]() Join Date: December 11, 2001
Location: belgium
Age: 39
Posts: 137
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Boots of Balduran
These are the combat boots of balduran, legendary founder of Baldur's Gate, they have been worn in battle lots of times and have been enhanced with several beneficial magics. They give the user the mental and physical strength to endure a entire battle, even against the toughest foes Ac:+1 Saving Throws:+1 Special Abilities: Gives wearer 20Str +15 HP + 10% MR Three times/day: Emotion centered on user The wearer is immune for haste, and is slowed all the time, because of blisters on the heel and toes of the wearer(because of the boots not being the right size) Weight: 1lbs. Not usable by: /
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If death would die, would everybody die or would everybody live? |
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#29 |
Manshoon
![]() Join Date: March 9, 2002
Location: darkness
Age: 38
Posts: 196
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the xaloissis
ancient beyond recognition the xaloissis is the finest elven blade ever to be crafted. incredibally light and durable, the blade originally destined for the prince of the elven king ssaloken, was stolen and used by the evil dwarf xian. however it quickly poisoned his mind and he fatally died. his familly because of this disposed of the weapon from there legacy into one of the deepest dwaven mines. it was recovered by an halfling warrior who was captured in the mines and left to rot. however it slowly turned him mad and was taken by the halfling to athkata where he collapsed on the floor of waukeens promenade. it can only be used by elves other wise it poisons the mind leaving them without a soul. weapon +4 critical hit against dwarves allows elvves to have 2 extra hits per round . makes elves invulnerable from hold and charm. it also gives any class of elf a backstab multiplyer.
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the greatest flaw in the whole of the universe is time itself |
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#30 |
Elite Waterdeep Guard
![]() Join Date: February 15, 2002
Location: Hartland, Wisconsin
Posts: 41
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Ring of Sheilding
This ring seems to have a red glow to it, as though it has something to show, and to it's former users it did just that. This ring upon activatign will sheild the user with powerful magics, but sadly the former users felt nothing could harm them when unnder the effects of this ring, they sadly were wrong. Special Abilities: once per day, casts spirit armor, protection from normal weapons, and protection from normal missiles on user. Ac: +1 bonus Saving Throws: +2 bonus
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*Stats*<br />Kmazi- lvl 17 Sorcerer 66 Hp -2 Ac<br />Str- 18<br />Dex- 15<br />Con- 15<br />Int- 15<br />Wis- 10<br />Car- 09<br />Most Powerful Foes Defeated- Thaxll\'ssillyia, Nizidramanii\'yt, and Firkraag<br />Favorite Spells-<br />Level 1- Magic Missile<br />Level 2- Mirror Image <br />Level 3- Ghost Armor<br />Level 4- Stone Skin<br />Level 5- Shadow Door<br />Level 6- Spell Deflection<br />Level 7- Finger of Death/ Mordenkainen\'s Sword<br />Level 8- Abi-Dalzim\'s Horrid Wilting/ Spiralcrum<p>\"Death Comes To Those Who Go Against The Followers Of Kmaz Lord Of All Dragons\" |
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