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Old 01-19-2003, 10:11 AM   #11
xanderwatts
The Magister
 

Join Date: July 5, 2002
Location: Feldepost\'s Inn
Age: 38
Posts: 132
I like to keep a Protection from evil in a contigency set to enemy sighted. Not for any practical reason, it's so I get a cool, Irenicus like, nimbus of electricity around my primary spellcaster, when he enters combat.
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Old 01-19-2003, 10:57 AM   #12
Alson
Galvatron
 

Join Date: December 14, 2001
Location: Israel
Age: 38
Posts: 2,187
Minor Spell Sequencer
---------------------

  • Mirror Image and Blur.
  • Two Magic Missiles.
  • Two Melf's Acid Arrows (less punch than the Missiles, but more damage over time).
  • Melf's Acid Arrow and a Glitterdust.
  • Glitterdust and Horror (someone should fail a save here).
  • ToB only - Two Chaos Shields. They'll stack!
Contingency
-------------
  • Stoneskin at 50% hit points. Just think of how annoying it is when your enemies do that.
  • Invisibility (Mislead if your level is high enough) when Helpless. Especially if you're solo.
  • Tenser's Transformation at 50% hit points (Bards or high level Fighter/Mages).
Spell Sequencer
---------------
  • Three Skull Traps. Be sure to aim correctly, though.
  • Mirror Image, Stoneskin and Improved Invisibility.
  • Greater Malison, Slow and Teleport Field - for disabling purposes.
  • ToB only - Three Chaos Shields. Yep - these will stack, too.
Spell Trigger
--------------
  • Three Lower Resistances.
  • Three Chain Lightnings.
  • Three Sunfires. Sunfire makes you temporarily immune to fire - have multiple mages use this simultaneously for even more fun. [img]smile.gif[/img]
  • Stoneskin, Protection from Magical Weapons and Improved Invisibility.
  • Improved Haste, Tenser's Transformation and Mislead.
Chain Contingency
-----------------
  • Three Abi-Dalzim's Horrid Wiltings at See Enemy. Also known as "The CC Bomb".
  • Three Project Images (ultimate firepower, all three will be spawned) on any trigger that tickles your fancy.
  • Mass Invisibility and two Project Images (good firepower, plus you and your clones start out Improved Invisible) on any trigger that tickles your fancy.
  • Tenser's Transformation, Simulacrum and Improved Haste for Fighter/Mages at 50% hit points (25% if you're feeling lucky; Tenser's Transformation will heal you).
  • ToB only - Three Improved Chaos Shields. Have i mentioned they'll stack?
For more interesting spell combo and tactics, be sure to visit the BG2 Spell Reference. [img]smile.gif[/img]
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