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Old 03-21-2005, 04:14 PM   #11
spydar
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Join Date: March 6, 2003
Location: my parlour
Age: 41
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Originally posted by Ziroc:
WOW indeed! [img]smile.gif[/img] That IS amazing! I knew, the second *I* got hooked that it was something addicting, because I normally HATE MMOGs. But frak, it's so fun to play!!
over here we like to call it "War Crack", and to play it is called "cracking out". it is insanely addictive, no? [img]tongue.gif[/img]
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Old 03-21-2005, 10:16 PM   #12
Lucern
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Join Date: August 28, 2004
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Definitely worth $15 / mo. It kicks EQ's ass. D&D will never be as noob friendly as this game is. Never. Plus the fact that D&D will have a level cap of like 50 tops. Unless they gimp up the experience system everyone will be level 50 in like 3 months.
I agree that the game is extremely newbie friendly, which is a great plus. Being able to play on dialup is another great plus.

Levels in D&D are a lot different. A level means a lot more in D&D than it does in any MMORPG I've seen, and it can take a long time to gain a level in a D&D game, depending on the DM (Be it the computer in Icewind Dale or a person). I kinda wished they had permanent deaths in D&D Online, assuming the level gain is half as fast as you indicated that it could be.

I've never heard of levels above 30 in D&D..what could you do, be a 1-man regiment in the Blood War? You really think they'd let us go that high?
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