11-08-2002, 08:23 PM | #11 |
Manshoon
Join Date: October 3, 2002
Location: Washington State, USA
Age: 45
Posts: 246
|
Actualy the beauty of an all spellcaster party is I will have many many redundant spells and healing spells... wont need to rest to much at all... and when I do it will only be for 8 hours. When I did my solo Deep Gnome Wizard/Fighter I had to sleep for DAYS at a time because he had no healing capabilities. I was at day 221 buy the time I got to the goblin fortress... hehehe Im sure a year is not to long to wait for the saftey of targos.
On a side not, trollish fortitude makes for a GREAT arcane healing spell when your soloing. It heals up to 200 points in 10 rounds(or was it turns) but the most ridiculous part of it is you can have multiple instances of it running... My sorcerer had EIGHT of them going at once... Ever try to kill something that heals 40 HP a round and can heal a total of 1600 points??? [img]smile.gif[/img] It aint easy being cheesy.
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11-08-2002, 10:02 PM | #12 |
Galvatron
Join Date: December 11, 2001
Location: Plateau of Leng
Age: 46
Posts: 2,190
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Hmmm, that eight spells at once could be a bug. You'll notice that generally, you can only have one instance of a spell active at a time. A lucky find for you.
By the way, your guys have the brains of a carrion crawler, and all the charisma of a zombie. Or so says the PHB. Thought you'd like to know |
11-08-2002, 11:28 PM | #13 |
Manshoon
Join Date: October 3, 2002
Location: Washington State, USA
Age: 45
Posts: 246
|
Touche' but that is what my Sorcerer and Wizard are for... animal wranglers.
[img]smile.gif[/img] Besides they are VERY wise... I prefer to think of them as "Idiot Savant".
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\"You better move now little darlin\' or you\'ll be <br />trading fours with the Jack of Speed\" -Steely Dan |
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