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#11 | |
Avatar
![]() ![]() ![]() ![]() Join Date: September 25, 2002
Location: Norway
Age: 40
Posts: 516
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Quote:
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#12 |
The Magister
![]() Join Date: November 13, 2002
Location: Canada
Age: 37
Posts: 136
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Ok, I think to allow my multi-class chars to reach highest levels i'm going to remove the xp cap, could anyone tell me how I can go about doing this?
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#13 |
Zhentarim Guard
![]() Join Date: November 14, 2002
Location: England
Age: 38
Posts: 312
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I would agree for the finding of items missed because I've missed Gaal's key and can't get Kan'rax's body parts otherwise.
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White wild magic graven in every rock, for the white gold wielder to unleash or control. The Chronicles of Thomas Covenant<br />\'Let no man be unworthy of the angel that watches over him.\' Steven Donaldson<br />Accept who you are.<br />Lord Paladin of the Most Noble Order of the Radiant Heart.<br />Walkthrough-online\'s new site<br />[url]\"http://forums.clankiller.com\" target=\"_blank\">http://forums.clankiller.com</a> |
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#14 |
Manshoon
![]() Join Date: December 22, 2002
Location: massachusettes
Age: 38
Posts: 186
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I hate the first two chapters. I use the cheats to set xp to 900k then jump ahead to chapter 3, when the game gets good...
jumping's great, item imports are nice when you realize you screwed up your character, then go to multi and replace him, and need to get his stuff back. If you went to a location where you could legitimately buy an item that you wanted, but you find that you cannot go back- i don't think it's cheating to import the item. When you're running a solo archer and they are saved in a dungeon without any ammo, i dont think its cheating to import some straight normal arrows that you could find on any goblin. Though the dispel arrows make any wizard or dragon fight disgustingly easy. i can honestly say that i've never made it through the game without cheating, simply because the pace is slow without it. Then again, all of my experiences with parties have been failures, i made it almost through the underdark with my solo sorcerer (first time i played)...then there were the uber mindflayers, with all the spell immune sludges, and drow...and it was bad, because i had somehow managed to find myself there at level 12. My current endeavor is to find a 3 PC party that is versitile, and as easy to control as a solo character. I'm thinking a 3-theif combo... |
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#15 | |
Manshoon
![]() Join Date: January 3, 2003
Location: Leeds, UK
Age: 49
Posts: 171
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Quote:
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#16 |
Zhentarim Guard
![]() Join Date: July 16, 2002
Location: Bangkok, Thailand
Age: 46
Posts: 338
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well in my opinion cheating is a dangerous thing because:
1. it spoils your appetite of challenge 2. it spoils the essence of the game 3. it spoils the intention of the game 4. it spoils your abilities (whatdayahthinkyouare after the game huh? better play solitaire) hey cheating peeps... heres a good cheat press ctrl f4 then click okay thats will blast your enemies into oblivion
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#17 | |
Ma'at - Goddess of Truth & Justice
![]() Join Date: October 31, 2002
Location: Western Australia
Age: 44
Posts: 3,293
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Quote:
Oh, and i do realise that this is only a hypothetical situation. At least, i shudder to think otherwise. Disclaimer: Uhh.. I hold nothing against people who have no attention span. They're just stupid is all. ![]()
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Say say, oh playmate i cannot play with you my dolly's got the flu boo hoo hoo hoo hoo hoo |
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#18 | |
Ma'at - Goddess of Truth & Justice
![]() Join Date: October 31, 2002
Location: Western Australia
Age: 44
Posts: 3,293
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[Edit: oops, it must have been a hard night. Just pressed add reply without actually writing anything. Well, either a hard night, or i have ADD. [img]smile.gif[/img] ]
Quote:
Or you could just cheat. [ 01-11-2003, 05:51 AM: Message edited by: Sever ]
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Say say, oh playmate i cannot play with you my dolly's got the flu boo hoo hoo hoo hoo hoo |
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#19 |
Manshoon
![]() Join Date: January 3, 2003
Location: Leeds, UK
Age: 49
Posts: 171
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If you kill Gaal before chatting to him you can NEVER get his key. It's obviously a deliberate decision on the part of the designers, therefore I'd abide with it (cluaconsole in this case IS cheating IMO). Personally I think it sucks, but I didn't write the game... If you'd talked to him then dropped the key somewhere that might be a different matter.
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#20 |
Manshoon
![]() Join Date: May 10, 2001
Location: Horsham, PA USA
Age: 69
Posts: 151
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Thoughts on "cheating."
1) How does one "cheat" in a game he plays by himself? I rather thought "cheating" was doing something in a competition not allowed under the rules in order to defeat one's opponent. Since CRPG games don't have "opponents" in any reasonable sense of the word, how can one cheat? Anything that adds to one's enjoyment in playing (or replaying) a game is hardly something to be ashamed of, rather it should be celebrated. 2) I've noted that many people denigrate "uber" characters as "unrealistic" or "cheating," and in the latest Bioware product, Icewind Dale 2, the design team decided that all characters should start out with equal points to add to their ability scores, permitting only the creation of rather pedestrian party members. This is silly, and IMO the programs MudMaster has made for the Infinity Engine games are the most useful "cheats" going. See, I like realistic characters, and I've known too many intelligent fighters to believe that an 18 strength necessarily indicates a 3 intelligence. Let me tell you about a friend of mine, named Allen. He is a 6-6 black dude, about 40 right now, who served for several years in the USMC's Force Recon. Force Recon is the USMC's equivilant of the SEALS or the Green Berets. Allen is very big, very strong, and very fast. He has a second or third degree black belt in some form or other of karate, and is an expert marksman in so many weapons you might as well stop counting. He also has a certified IQ of 145 and writes and studies poetry in his leisure time. He is qualified as both a combat medic and an explosives export, and works as a gunsmith/armorer these days. Now,this is a real person, and he's not so different from many people I've known who were in one form of Special Forces or other. How do you create such a character in a CRPG game without resorting to "cheating," unless you want to roll dice for an hour or so to "legitimately" come up with his stats, which probably would add up altogether to around 95-100 ability points? 3) The thing that confuses me most about the "cheating" issue is simply this: why is it an issue at all? Who is grading us on how we play a silly computer game? What difference does it make how we go about doing it? What bragging rights, monetary awards, or potential career advancements are at stake that makes "cheating" in a computer game an action to be deplored or defended? 4) As far as the issue of the intent of the designers is concerned, I find that a rather strange thing to worry about, also. Whose game is it, anyway? I've been a DM since the original D&D rules came out in 1976, and I always thought that the idea of creating a world was to give the players an opportunity to, ah, role-play. I'm not trying to beat my players, and certainly I don't think I'm "competing" with the Bioware design team when I play one of their products. The world-builder creates a world for the players to adventure in. After that, the "game" is "created" by the players, and how they go about it is their business. Surely, this is all the more so the case in a CRPG, which is not interactive in the first place. 5) In sum: cheat away. Whatever floats your boat. And let's face it, fans, replaying BG2 or any CRPG multiple times without some form of "cheating" or third-party assistance would get very old very fast. Malthaussen
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