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Old 05-21-2002, 05:48 PM   #1
DraconisRex
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Join Date: January 4, 2002
Location: On my rear-end.
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I'm kind of curious as to WHAT kinds of items people are enchanting. My problem is that I've been goofing around so much with custom character creation I'm way behind the curve... Akin to the Wizardry 8 problem with the "perfect party syndrome."

Mostly I make electric long-swords. And amulets of healing.
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Old 05-21-2002, 11:59 PM   #2
slackerboy
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Join Date: March 5, 2001
Location: smyrna, tn, usa
Age: 47
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see my thread on the Soul-gem-o-matic for one of my swords. my two most used are a steel katana with 3-7 fire damage for 2 seconds on strike

and my new ebony longsword 3-7 damage health 2 seconds
3-8 spark damage 2 seconds on strike

I'm saving up to make an amulet with 100-100 open on target
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Old 05-22-2002, 10:23 PM   #3
Serykar
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Join Date: January 7, 2002
Location: North American Continent
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Quote:
Originally posted by DraconisRex:
I'm kind of curious as to WHAT kinds of items people are enchanting. My problem is that I've been goofing around so much with custom character creation I'm way behind the curve... Akin to the Wizardry 8 problem with the "perfect party syndrome."

Mostly I make electric long-swords. And amulets of healing.
I enchanted some note I found in the beginning of the game to shoot fireballs! Then when I looked at it again it was a bunch of funny runes instead of what it said before. The problem was, when I used it, it disappeared.
So far... that's been about all I could make successfully...
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Old 05-23-2002, 06:41 PM   #4
Rokenn
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Join Date: January 22, 2002
Location: california wine country
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Made 2 last night. Since I am playing a monk I can not make a soul-a-matic weapon, so I made a glove to do the same thing. Called the "Left hand of the damned" =) Also made a pair of shoes with water walking.
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Old 05-23-2002, 06:49 PM   #5
Rolandthemad
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Join Date: February 27, 2002
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Can`t monks use blunt weapons? I am at least. I made an electric warhammer. :>

[ 05-23-2002, 08:18 PM: Message edited by: Rolandthemad ]
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Old 05-24-2002, 06:46 AM   #6
theifprowess
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Join Date: March 9, 2002
Location: california
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alright i got a twilight creature in a grand soul gem and i wanna put enchantment into sword but says to much enchantment.. whats my limits for that grand of a gem?and does it matter what the type of sword is? (glass,deadric,ebony)
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Old 05-25-2002, 02:48 PM   #7
Avenstar
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Join Date: March 31, 2002
Location: USA
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The reason your piece of paper disappeared is because when you enchant any piece of paper, it becomes a magic scroll with one use of the enchantment, same as store bought ones.
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Old 05-26-2002, 12:05 PM   #8
slackerboy
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Quote:
Originally posted by theifprowess:
alright i got a twilight creature in a grand soul gem and i wanna put enchantment into sword but says to much enchantment.. whats my limits for that grand of a gem?and does it matter what the type of sword is? (glass,deadric,ebony)
each item has a specific amount of enchantment it can hold regardless of charges given by the soul gem
the top left of the enchantment window has a stat listed in this format x/x. when the first value is equal to the second value it is maxed out. as far as the soul gem goes, you just have to make sure that your charges are greater than the casting cost of your item.

[ 05-26-2002, 12:08 PM: Message edited by: slackerboy ]
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Old 05-30-2002, 05:26 PM   #9
slackerboy
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Join Date: March 5, 2001
Location: smyrna, tn, usa
Age: 47
Posts: 2,506
my new weapon is particularly "usefull"
Ebony longsword with 10pt of calm creature for 15 seconds and 10pt of calm humanoid for 15 seconds on strike.
They get mad, they attack you, you hit them, then they just stand there while you pull out another sword and beat them down with it.
This sword seems to be a bit buggy though, when i'm in a dungeon and i use this sword, about 1/4 times the game crashes. never happens outdoors though, i cant quite explain it.

I have some ideas for completely useless enchanted items like a glove that has a constant effect of bound gauntlets. (you put on the glove it summons the gauntlets, they replace your glove, the spell goes away. Ha, an unwearable item.
just want to play around with some possible logic flaws in the enchantment process .
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Old 06-01-2002, 08:08 PM   #10
Raederle
Elite Waterdeep Guard
 

Join Date: April 18, 2002
Location: SF, CA
Posts: 12
My shirt has soul trap, one glove (these are pretty I'll keep them) has cure common disease the other cure poison, I have three amuliets with minor (10pts) medium (40pts) and major (90pts) heals that between them free me from healing potions for the most part. Potions handle cure blight disease and paralyzation (you can use a potion while paralyzed).

I still use the fiend katana for things that can be hit by magic only, but would like to put cast when strikes absorbe life on the sword. Flight is absurdly expensive so I use potions, but fortify fatigue is absurdly cheap, and on my pants. Once I can affort it some spell absorbtion will go on the shield.

The theme behind all of this is anything needed mid combat goes on a potion, anything needed once in a while goes in an enchant. I havent balanced out telekinesis but I'd like an enchanted item for it, ditto light. And the spell points are saved for things rare enough not to warrnet carrying gear around for it, such as 100% locks or restoring speed etc. I think I make camp once every 5 to 10 days.

Anyone found a way to enchant the bow or crossbow yet?
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