06-17-2001, 05:03 AM | #11 | |
Ra
Join Date: March 11, 2001
Location: Ant Hill
Age: 49
Posts: 2,397
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Quote:
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06-17-2001, 05:59 AM | #12 |
Dracolisk
Join Date: March 21, 2001
Location: Europe
Age: 39
Posts: 6,136
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Very well said Nerull, thanks alot.
------------------ Those who watch their backs meet death from the front- Dreamer128 paladin of the order of the holy flame. |
06-17-2001, 09:00 AM | #13 |
Elminster
Join Date: June 17, 2001
Location: england
Posts: 409
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You could always use shadowkeeper so they are more in keeping with the original ad&d rules.
i.e d4 hit points a level, limits on the number of magical items they can use,more limits on the weapons they are allowed (I think its just a staff, darts and a dagger but I may be wrong) And a level limit of 13 I think. That won't appeal to the power gamers. They are still very powerful at high levels but need as much tender loving care as mages to actually get them there. |
06-18-2001, 11:24 PM | #14 |
Lord Ao
Join Date: May 17, 2001
Location: San Antonio, Texas, USA
Age: 54
Posts: 2,069
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Actually, another peeve that I have with the monk is the inability to use staves. How many martial arts movies have you seen where they use the staff? If you were following the movies, monks would have access to the following weapons: staff, longsword (to simulate the Chinese broadsword), dagger, dart, possible scimitar (have seen them in use by martial artists before). Any others that I missed?
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