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#1 |
Dungeon Master
![]() Join Date: April 7, 2002
Location: Zapresic
Posts: 53
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any information about 1.66 patch?
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#2 |
Elminster
![]() Join Date: October 12, 2004
Location: The Green Pastures of England\'s Fields
Age: 37
Posts: 458
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Its not out yet is it?
--Kestrel--
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#3 |
Dungeon Master
![]() Join Date: April 7, 2002
Location: Zapresic
Posts: 53
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its not, but is there any information when will be relised?
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#4 |
Legion Symbol
![]() Join Date: February 14, 2002
Location: Ireland
Age: 40
Posts: 7,368
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Not having enough patience with them I made my own 1.66 patch [img]graemlins/cool.gif[/img] (and I made the 1.67 and 1.68 patch too while I was at it).
Unfortunately the dog ate it by mistake :embarrassed: ![]()
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#5 |
Avatar
![]() ![]() ![]() ![]() Join Date: July 11, 2001
Location: Austin, Texas
Age: 44
Posts: 525
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Darac, is there a flaw in v1.65 that's bugging you?
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There more of it there is,<br />The less you see. |
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#6 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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No its not out yet. Apparently it is in closed beta at the moment while they iron out the bugs that 1.65 caused.
The only responce from a LiveTeam member hinting at a date is "It will be done when its done"
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#7 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,727
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Yeah, I'm thinking they will fix some of the clipping issues that .65 created. Other than that, dunno. Maybe they will add some of the DLA content? I heard rumors of that...
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#8 |
Elite Waterdeep Guard
![]() Join Date: October 27, 2004
Location: US
Age: 42
Posts: 26
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A member of the live team said on the forums that they will be adding some content from the premium modules.
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