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Old 10-22-2008, 04:21 AM   #101
Funky Dynamite
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Default Re: Um....

Quote:
Originally Posted by manikus View Post
Graves and a great pumpkin would be cool. I'd be mostly interested in the graves, though.

But, maybe if someone did some Charlie Brown icons we could use a great pumpkin wall to 'great' effect.
That was bad, manikus!
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Old 10-22-2008, 04:41 AM   #102
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Default Re: Um....

And thanks, Dinonykos, the overlays are very much appreciated.
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Old 10-22-2008, 09:40 AM   #103
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Sunglass Man Re: Um....

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Originally Posted by Funky Dynamite View Post
That was bad, manikus!
*with a sneer of the lip and wave of his sequined cape*
"Thank you, thank you very much."
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Old 10-23-2008, 01:16 AM   #104
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Default Re: Um....

Your cape's sequined...? Oh, wow. Mine is all ratty and holey....
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Old 10-23-2008, 05:03 PM   #105
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Default Re: Um....

I was trying to do my best Elvis impersonation.
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Old 11-19-2008, 07:52 AM   #106
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Default Re: Um....

Okay, I just tried this code:
$SET_CHAR_ASL($TargetIndex(),"movement24",24-#$GET_CHAR_MAXMOVE($TargetIndex()));
$SET_CHAR_MAXMOVE($TargetIndex(),24);

What did I do wrong?
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Old 11-19-2008, 08:17 AM   #107
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Default Re: Um....

I cannot test it at the moment, however, I am not sure if the character movement works at the current state anyway. I remember that I tried to reduce the max movement for some races (in the race.dat-file), and in the end, they could walk 12 squares anyway...
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Old 11-21-2008, 07:57 AM   #108
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Default Re: Um....

Okay.
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Old 11-23-2008, 06:46 AM   #109
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Default Re: Um....

Sorry about all these innane questions....
is there any way to restrict an item to gender, to make it gender specific?
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Old 11-28-2008, 09:02 AM   #110
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Default Re: Um....

Can anyone help me? I'm looking for overlays of crates and backgrounds of sea
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