![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#11 |
Dungeon Master
![]() Join Date: January 6, 2008
Posts: 82
|
![]()
I was looking at the bottom of the list. The list is in alphabetical order so I needed to look at NPC Combatants. The process:
1. Create NPCs with the NPC editor under global settings. 2. Go to NPC Combatants on your monster list, click on it and then select the NPC you wish to insert into the combat. 3. When the edit screen comes you can specify whether the NPC is friendly or not and the number of that type of NPC you want to have in this particular combat event. I don't know if it takes a village to raise a child but it certainly takes a "village" to explain things to me. Thanks everyone for their help. |
![]() |
![]() |
![]() |
#12 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
|
![]()
You've got it.
![]() The more of us talking about how to do things, the better for the whole community. |
![]() |
![]() |
![]() |
#13 |
Horus - Egyptian Sky God
![]() Join Date: June 7, 2007
Location: Japan
Age: 47
Posts: 2,614
|
![]()
Don't forget to show us bits of your game as you progress, JonnieR!
![]()
__________________
Original Dungeon Craft art at my home page: http://dhost.info/uatu/ My Blog: http://advanceddantiansanddragons.blogspot.com |
![]() |
![]() |
![]() |
#14 | |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#15 |
Zhentarim Guard
![]() Join Date: July 11, 2005
Location: Saint Louis, Missouri
Age: 51
Posts: 393
|
![]()
Oh, ok, sorry....
Didn't know you could do that....
__________________
"Where does he get those wonderful toys...?" "Why, I sell my soul, of course...." |
![]() |
![]() |
![]() |
#16 |
Symbol of Cyric
![]() Join Date: March 20, 2006
Location: Europe
Posts: 1,171
|
![]()
Well, and I had forgotten to check yesterday evening although I told I would do.
![]() However, exactly this is where the village comes in, right? ![]() By the way, sometimes it happened to me that a NPC (party member) attacked the party instead of the monsters during combat. (I guess this is according to some ADD rules I do not know.) The option to add the NPC as a friendly monster in the combat event editor helped out... |
![]() |
![]() |
![]() |
#17 |
Zhentarim Guard
![]() Join Date: July 11, 2005
Location: Saint Louis, Missouri
Age: 51
Posts: 393
|
![]()
It still does it....
I set up a combat with a friendly NPC as a monster, and it attacked the party. I wanted the combat to end when the monsters were defeated. The combat ends when the NPC is defeated. I was going to post a question. Anyway to fix that?
__________________
"Where does he get those wonderful toys...?" "Why, I sell my soul, of course...." |
![]() |
![]() |
![]() |
#18 |
Zhentarim Guard
![]() Join Date: July 11, 2005
Location: Saint Louis, Missouri
Age: 51
Posts: 393
|
![]()
Ok, I figured it out....
I just tested it a number of different ways. Okay, in the NPC Editor there's a option you can check, "Pre Gen Character" or something to that effect. If you check that, it'll keep the NPC friendly. If you don't check it, The NPC'll still help you in combat but they will turn on you once the enemies are defeated.
__________________
"Where does he get those wonderful toys...?" "Why, I sell my soul, of course...." |
![]() |
![]() |
![]() |
#19 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
|
![]()
I've been doing my own testing since FD is still having trouble with it.
I've used multiple NPCs in various configurations. ![]() So, make sure the 'is friendly' box is checked and if this issue still occurs, please let me know and I'll have you upload your error logs. As to the battle continuing after the PC is dead, but NPC friendlies are left alive- DC considers NPC friendlies to be part of the party not just allie in the battle, so it continues on as long as one of the friendly NPCs is still alive. |
![]() |
![]() |
![]() |
#20 | |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | Search this Thread |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Mod creation | Megabot | Neverwinter Nights 1 & 2 Also SoU & HotU Forum | 3 | 07-23-2002 05:16 AM |
NPC creation | Darkon Blackblood | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 4 | 05-18-2002 08:21 PM |
NPC-Creation or set | Sparhawk | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 0 | 01-10-2002 04:31 PM |
HELP WITH KIT CREATION | Caullys | Baldurs Gate II Archives | 3 | 04-29-2001 10:10 AM |
Kit Creation Help! | Sear | Baldurs Gate II Archives | 3 | 03-09-2001 02:27 PM |