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Old 09-15-2008, 09:52 AM   #1
Funky Dynamite
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Default Race/Class Edit

I know this is really basic question for some of you guys but....
How do I change the names of the Races and Classes in a single design?
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Old 09-15-2008, 10:02 AM   #2
Dinonykos
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Default Re: Race/Class Edit

I fear you have to change everything in the races.txt traits.txt etc. -files according to what you want to have, and then import the new files into your single design.
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Old 09-15-2008, 10:15 AM   #3
Dinonykos
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Default Re: Race/Class Edit

Ah yes, you should certainly have some backups of the original files. And if you e.g. change "gnome" into "antman", make sure that you make the change in all of the files!
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Old 09-15-2008, 10:48 AM   #4
manikus
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Default Re: Race/Class Edit

That's the way to do it.

What you can do is leave your original files alone and name your new files anything you want, like 'FD_races.txt', etc. As long as you import the text files one at a time this will work fine.

You might have some issues if you're going to do more than change the name. If so, just ask here. I know that I've come up against it already.
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Old 09-15-2008, 12:53 PM   #5
Funky Dynamite
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Default Re: Race/Class Edit

Well, I was -thinking- about changing the HD of some of the classes....
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Old 09-15-2008, 12:58 PM   #6
Funky Dynamite
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Default Re: Race/Class Edit

And thanks, guys.
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Old 09-15-2008, 01:00 PM   #7
manikus
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Sunglass Man Re: Race/Class Edit

Quote:
Originally Posted by Funky Dynamite View Post
Well, I was -thinking- about changing the HD of some of the classes....
I've had pretty good results with doing that. Also, changing the experience points required per level works pretty well, too.

What DC will do is treat the first race as human, the second race as elf, etc. no matter what you change. So the first race can't multi-class, the second race can't be resurrected, etc. DC does read every thing in from the .txt files, but since it's all still hard-coded for computability with older versions of DC it just ignores some of the stuff.
In case you're wondering, the reason why is that CocoaSpud had not intended to make races and classes changeable until after 1.0 was achieved, but I asked about it so often that he changed the code to allow for designer modifications.
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Old 09-15-2008, 05:15 PM   #8
Funky Dynamite
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Default Re: Race/Class Edit

I figure changing the XP is pretty easy, but what about the Hit Dice?
Also I've managed to import everything else, but how do I import the traits? There's no button for "traits".
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Old 09-15-2008, 05:27 PM   #9
manikus
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Default Re: Race/Class Edit

Hmm, it appears that I mistyped earlier. You can't use one of the .txt files to change the hit dice.

Unfortunately, all of the information in the traits.txt file is hard-coded in DC. CocoaSpud had planned to make it editable, but didn't get to it.
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Old 09-15-2008, 05:40 PM   #10
Funky Dynamite
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Default Re: Race/Class Edit

Eh...okay
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