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#1 |
Symbol of Cyric
![]() Join Date: May 26, 2002
Location: The Cloudy Town Of Hellview
Age: 37
Posts: 1,202
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ok i decided to make a nice simple longsword(for now anyway) and for the life of me i cant find out what you do with the Icon References im using infinity engines item maker btw. so any help would be useful.
cheers, Felix |
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#2 |
Symbol of Cyric
![]() Join Date: May 26, 2002
Location: The Cloudy Town Of Hellview
Age: 37
Posts: 1,202
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Aaargh cant ne1 help me? am i guessing its the same codes as the ones in the item bank over at PlanetBaldursGate?
Felix |
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#3 |
Ironworks Moderator
![]() Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
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There are three of them. This is what they are:
Inventory - what icon your weapon will have in your inventory screens. This will always start with an I. Your best bet is to find an existing item using Shadowkeeper and look for an icon you like (or use the item bank and put an I in front of the code). Ground - what your item will look like on the ground. You are limited to a few choices here - it will either look like a sword, an axe, a hammer, a piece of armor, etc. Check what the basic weapon types have or use Shadowkeeper. Description icon - what your icon will look like in the description screen. Again, use an existing weapon's description. Destroyed - as above, except for destroyed status. Your best bet, rather than starting from scratch, is really to open up an existing magic sword (you can use Shadowkeeper to export the .itm file into your override so you can then open it using IEEP). That way all the details are already there, you are just modifying them. |
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#4 |
Symbol of Cyric
![]() Join Date: May 26, 2002
Location: The Cloudy Town Of Hellview
Age: 37
Posts: 1,202
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good idea man, cept one problemo where do you get that shadowkeeper thingy?
Felix |
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#5 |
Galvatron
![]() Join Date: June 24, 2002
Location: aa
Posts: 2,101
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#6 |
Symbol of Cyric
![]() Join Date: May 26, 2002
Location: The Cloudy Town Of Hellview
Age: 37
Posts: 1,202
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thanks man pip ive got it and now im trying to get my helmet i wanted!
when youve made everything ok how do you get it in your inventory for a saved game? Felix [edit:] sorry about callin u pip phillip its just its shorter and my mate phil gets called! apologies if it offends you!mwa ha ha ive done it now, just need to know how to get it in my game... [ 07-13-2002, 10:38 AM: Message edited by: FelixJaeger ] |
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#7 | |
Galvatron
![]() Join Date: June 24, 2002
Location: aa
Posts: 2,101
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Quote:
PS can you use shadowkeeper etc. with a minimum install? [ 07-13-2002, 10:34 AM: Message edited by: philip ] |
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#8 |
Symbol of Cyric
![]() Join Date: May 26, 2002
Location: The Cloudy Town Of Hellview
Age: 37
Posts: 1,202
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minimum install? u mean on the game? yeh probly.
Felix p.s. only because my DS mod making thing worked on min install dont mean that this necessarily will... |
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#9 | |
Galvatron
![]() Join Date: June 24, 2002
Location: aa
Posts: 2,101
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Quote:
Load your save game, select a character, go to inventory, click on weapon change item, search your item in the list and assign it to your character. |
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#10 |
Symbol of Cyric
![]() Join Date: May 26, 2002
Location: The Cloudy Town Of Hellview
Age: 37
Posts: 1,202
|
hmmn i just found out it doesnt have a use icon whatever that is!does that make any difference? and what the hell does it mean?
Felix |
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