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Old 05-01-2007, 10:57 AM   #1
johnny
40th Level Warrior
 
Ms Pacman Champion
Join Date: April 15, 2002
Location: Utrecht The Netherlands
Age: 59
Posts: 16,981
Okay, here's the deal.....i'm in the treetop Dryad village, i've defeated the keykeeper and got the message that i can finally leave the forest maze, exept i can't seem to find the friggin exit. I've been running around in circles for more than an hour now, and on the worldmap i can see where i need to go, but i can't find an exit out of the forest.

Can anyone put me on the right track?
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Old 05-01-2007, 07:48 PM   #2
vesselle
Hathor
 

Join Date: April 6, 2001
Location: the desert
Posts: 2,296
what's the actual name of the quest?

anyways, you can check out wolfe's lair at: http://wolfes-lair.rpgplanet.gamespy.com/Quests.html

i do remember that it entailed taking a long circuitous route to get out. [img]smile.gif[/img]
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Old 05-01-2007, 09:03 PM   #3
johnny
40th Level Warrior
 
Ms Pacman Champion
Join Date: April 15, 2002
Location: Utrecht The Netherlands
Age: 59
Posts: 16,981
I already got there, but the name of the quest was "Dryad Forest". The exit was on the southern edge of the forest, in an easy to overlook spot. As you can see from my position on the map, i was a long way from my goal....

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Old 05-01-2007, 09:06 PM   #4
johnny
40th Level Warrior
 
Ms Pacman Champion
Join Date: April 15, 2002
Location: Utrecht The Netherlands
Age: 59
Posts: 16,981
Btw...look at the size of the swords the creatures near Shaddar Tower are wielding...



Bit ridiculous, don't you think? Those swords are three times the size of my character.
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Old 05-02-2007, 07:17 PM   #5
vesselle
Hathor
 

Join Date: April 6, 2001
Location: the desert
Posts: 2,296
LOL! i know! i thought the same thing [img]smile.gif[/img] they also wield some mighty big hammers!

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Old 05-02-2007, 08:03 PM   #6
johnny
40th Level Warrior
 
Ms Pacman Champion
Join Date: April 15, 2002
Location: Utrecht The Netherlands
Age: 59
Posts: 16,981
Btw, i finished the game last night, and i thought i'd try something else for a change until i get bored again. I came up with a Seraphim and the game started out completely different than it did with the Battlemage. Does this mean that i get completely different sidequests throughout the game? A different mainquest perhaps? Cause that would be great.
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Old 05-03-2007, 05:16 PM   #7
vesselle
Hathor
 

Join Date: April 6, 2001
Location: the desert
Posts: 2,296
as far as i know, the mainquest stays the same. every class has it's own class quests tho, along with all the regular quests.

i played a daemoness and she had a nice chunk of quests involving pirates and pirate island.

V***V
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Old 05-03-2007, 05:35 PM   #8
johnny
40th Level Warrior
 
Ms Pacman Champion
Join Date: April 15, 2002
Location: Utrecht The Netherlands
Age: 59
Posts: 16,981
I also visited Pirate island, but only in Underworld. By then things were way too easy already, i had my fireballspell up to level 56, nothing in the game would survive two hits.
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Old 05-04-2007, 04:27 PM   #9
vesselle
Hathor
 

Join Date: April 6, 2001
Location: the desert
Posts: 2,296
oh! maybe that was universal then. i've only played a daemoness all the way thru. when i first got it, i created a vampiress, but didn't get too far.

i thought there were supposed to be some class-specific quests, tho. maybe they'll implement that in sacred 2.
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