Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Miscellaneous Games (RPG or not)
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 12-03-2003, 09:23 AM   #1
Hermit Boy
Elite Waterdeep Guard
 

Join Date: November 5, 2003
Location: Hermitston
Age: 40
Posts: 13
Question 1. I accidentally turned off the popup message you get when a skill increases. I know they are increasing, but I like to see that message because it gives me a sense of accomplishment. Is there a way to turn them back on?

Question 2. I have a Felpurr Monk that is using Dual 1 handed staff and wands. I have not put any points into Martial Arts yet. Is it better to give your Monk 1 handed staffs and wands so they can dual weild, a 2 handed staff, or no weapons at all?

Thanks,
__________________
There are 10 types of people in this world. Those who understand Binary, and those who don\'t.
Hermit Boy is offline   Reply With Quote
Old 12-03-2003, 09:38 AM   #2
Nightowl2
Galvatron
 

Join Date: December 11, 2001
Location: Plateau of Leng
Age: 47
Posts: 2,190
You can turn on the pop-up messages from the general options screen.

I find Monks do best with Martial Arts. The Power Attack skill works with martial arts just as it does with weapons, so you should consider raising strength with that in mind.

Nightowl2
Nightowl2 is offline   Reply With Quote
Old 12-03-2003, 02:42 PM   #3
dplax
Jack Burton
 

Join Date: July 19, 2003
Location: an expat living in France
Age: 40
Posts: 5,577
Martial arts is the only skill which also increases damage, not only to hit, so if you get it up high it is one of the best skills for a monk IMO. Unless you find a weapon which is particularly strong.
__________________

dplax is offline   Reply With Quote
Old 12-03-2003, 02:59 PM   #4
Hermit Boy
Elite Waterdeep Guard
 

Join Date: November 5, 2003
Location: Hermitston
Age: 40
Posts: 13
Thanks for the help. I figured it would be in the General Options screen, but I could not find it. I checked all 3 pages but did not see anything that looked like that option. Maybe I am blind [img]smile.gif[/img] I'll look again, but if anyone knows the name of that specific Option that would help.

It looks like I will be putting down the sticks with my Monk then. I have not invested any points in Martial Arts yet, but at least I am still early in the game.

Follow up question to that then... Does a Monk with Martial Arts also need Dual Weapon skill since he is using both hands? I would guess not, but just wanted to make sure.

Thanks!
__________________
There are 10 types of people in this world. Those who understand Binary, and those who don\'t.
Hermit Boy is offline   Reply With Quote
Old 12-03-2003, 03:14 PM   #5
dplax
Jack Burton
 

Join Date: July 19, 2003
Location: an expat living in France
Age: 40
Posts: 5,577
If he is using martial arts he does not need points in dual wield.
__________________

dplax is offline   Reply With Quote
Old 12-03-2003, 05:49 PM   #6
Holywhippet
Dungeon Master
 

Join Date: December 4, 2002
Location: Canberra, Australia
Age: 52
Posts: 92
There's a simple proof to show that dual wield doesn't help martial arts. Check the value of it after you've been using martial arts for a few levels. Notice how it doesn't change? If you were using it at all then it would have increased.
Holywhippet is offline   Reply With Quote
Old 12-03-2003, 11:55 PM   #7
Nightowl2
Galvatron
 

Join Date: December 11, 2001
Location: Plateau of Leng
Age: 47
Posts: 2,190
It's under General Options, page 3, fourth line.

Maybe you couldn't find it because your system is configured to block popups?

Nightowl2
Nightowl2 is offline   Reply With Quote
Old 12-04-2003, 10:12 AM   #8
Slag
Elite Waterdeep Guard
 

Join Date: October 8, 2003
Location: Winona
Age: 50
Posts: 27
The Zatoichi Bo is a pretty fine monk weapon, 2 handed staff which happens to have an extended range. So, I suppose that depends on where your monk is in your party formation. A monk on the front lines may prefer martial arts, but if you don't have room up there, maybe go with the staves as you will be able to melee from the back row.
Slag is offline   Reply With Quote
Old 12-04-2003, 10:45 AM   #9
Scatter
Symbol of Cyric
 

Join Date: August 17, 2003
Location: Portland
Age: 66
Posts: 1,336
Yah, and if you fight with a stick in your secondary slot, you'll develop Martial Arts a bit more slowly, but you'll also develop Staff/Wand and incidentally Dual Wield. I've used the 'no misslie' combat approach a few times now with some success, and when i do it with a Monk, i start out with slings so they have some points in Throw to work things like Death Bombs, and when i get a Hayai Bo, i start using it in the Alternate slot, and take the practise stick out of the Secondary so Martial Arts works up faster.
Scatter is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
NWN2: Khelgar - to monk or not to monk, that is the question [minor spoilers] Memnoch Neverwinter Nights 1 & 2 Also SoU & HotU Forum 8 12-04-2006 05:45 AM
Question about improving video quality on DVD burn Larry_OHF General Discussion 9 05-27-2006 06:25 PM
Improving Graphics Sir Degrader Neverwinter Nights 1 & 2 Also SoU & HotU Forum 9 03-24-2005 06:55 PM
Question on skills Peytin of Rothmire Icewind Dale | Heart of Winter | Icewind Dale II Forum 3 12-06-2003 08:32 AM
Skills question ... #37 Black Knight Wizards & Warriors Forum 9 06-06-2001 11:56 AM


All times are GMT -4. The time now is 12:43 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved