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#1 |
Elite Waterdeep Guard
![]() Join Date: November 28, 2001
Location: Kelonwa BC
Posts: 27
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Should I rip off the mook now or later? I hate having to go back if I make an error in judgement...I haven't got the time, so if you have any suggestions they would be appreciated
(He'li said that althought the Mook don't know, the HLL do?) |
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#2 |
Guest
Posts: n/a
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I talked to the HLL early in the game and as of yet haven't found any other use for them (if talking to them early in the game was useful at all LOL) Anyway, I ripped off the Mook and the HLL still show up in green, my rating with the Higardi is still friendly and as of yet, I've seen no trouble for my efforts.
If there is any trick to it, it is just to stay away from the HLL, you know "lay low for a bit"...if there are any negative effects, I have yet to see them...so that doesn't mean I won't, but I could kick their Elvis-look-alike butts on any Sunday. ![]() I haven't seen anyone say yet that taking the thing got them into any trouble. ![]() |
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#3 |
Elite Waterdeep Guard
![]() Join Date: November 30, 2001
Location: Singapore
Posts: 7
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but there's a way to do it without violence. if nothing is clicking on your idea bulb, maybe u should wait a while?
__________________
\"No, no, you\'re not thinking; you\'re just being logical.\" --Niels Bohr |
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#4 |
Guest
Posts: n/a
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Hmmm, well nothing clicked with me (no big surprise
![]() I do have a game saved just before I let Urq go from the party and proceeded to kick some Mook butt for the sphere. I'd rather not go back, but I'd rather play the game the way the storyline was intended...do I reload? 'Cause I will LOL |
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