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#1 |
Welcomed New User
![]() Join Date: April 12, 2003
Location: School
Age: 44
Posts: 1
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I was wondering how much experience I would have to have in order to take the source code and make it multiplayer. I'm fairly decent at programming and working on recreating AOL NWN. This engine looks to be the fastest way to get the gameplay, but the game is no fun without multiplayer.
Thanks, Pat [img]graemlins/alienhead.gif[/img] |
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#2 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
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i'm not a programmer, so i can't really help. [img]smile.gif[/img] but i do know that richard has this on his list of things to do some time after dungeon craft is out of beta.
the source code is open source, but is still changing, as the engine is not complete yet. richard is still working on getting the spells working and finishing up combat. check out the official dungeon craft page for more info and links to everything. http://uaf.sourceforge.net/ [img]graemlins/1druid.gif[/img] -manikus |
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