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#1 |
Jack Burton
![]() Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
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Ok so on the manual it basically says that this game is not even worth playing online with a dial-up connection (maximum 2 players -why bother?). I read this and thought 'damn, I need to sort out DSL for myself' and left it at that.
However just yesterday out of curiousity I logged unto gamespy and into the NWN's servers, found a PVP arena module and entered. To my disbelief it worked great. The game ran just as it does offline, and at many times there were about 7/8 players in the same room. No major lag, no stuttering - nothing! 'How weird' I thought and so tried another mod called 'Awesomeville' which was basically a lighthearted mod with some action adventures,pvp and rping tied into it (although most of the players were ridiculously powerful and high leveled) but here too it worked great. Yes there was some occasional lag during high multiple video-taxing spells but this is not new as my video card aint the best and does this offline too. I'm wondering has it something to do with Directx 9...if you read the microsoft release notes they strongly recommend upgrading to directx9 as it fully supports 'mass multiplaying' and it 'increases game performance online'. The only thing is I thought Directx has nothing to do with NWN's as this game is OpenGL...watcha think? [ 02-01-2003, 04:50 PM: Message edited by: SpiritWarrior ]
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#2 |
Red Wizard of Thay
![]() Join Date: November 23, 2001
Location: That coffee stain on your map (Australia)
Age: 38
Posts: 868
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Yes it does run much better on dial-up then you would think although it does get a bit laggy when there are 6 people and 10 monsters around at the same time with spells being cast but other than that it is very good.
Also where do I find this new DirectX?
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#3 |
Ironworks Moderator
![]() Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 49
Posts: 14,759
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Well...it all depends. If you are hosting a game, and a dial-up guy wants to join...it may be quite bad. If you join a game where all other members are DSL/Cable, and you are the only dial-up...you will probably not ahve trouble unless you ISP is in a bad area (how many residents in your area have dial-up, working on the same line, like your neighbors).
Once, I was hosting a game and I have cable. When one person that was dial-up joined, there was no problem. When a second dial-up joined...things stared messing up for the second person. I do not know the specifics of that problem, but well...there you go. Anyway...bottom line is...congratulations on having a cool Mplayer game! I wish you many more! ANd...get Cable ASAFP.
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#4 |
Jack Burton
![]() Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
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Thanks Larry [img]smile.gif[/img] . Yes I know what you mean and it's true I do only usually go for a broadband hosted mod, that way it was probably compensating me.
Dagorian, www.microsoft.com is the offical site for directx, make sure you want to install this though as there is no way (officially) to uninstall it after your done...thats it your stuck with directx9. If it makes any differance it works fine for me, no probs at all and does give a slight performance increase. The one thing thats changed is the mper thing, this time they seemed to have tailored this to cater for the fast growing mass multiplaying fans and I like to think that for me, it helps alot.
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Still I feel like a child when I look at the moon, maybe I grew up a little too soon... |
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#5 |
Guest
Posts: n/a
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Dial up means 56K right? If so, that means I could play MP without a prob cuz I have a 56k. And do i have to pay for MP
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#6 |
Ironworks Moderator
![]() Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 49
Posts: 14,759
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Yes, 56k is a dial-up.
No, you should not have to pay to multi. For example, you could log onto my game if I were playing right now, and so could a few others...and all you'd need was my IP address to find me. You can also just log onto any game that is open session that may be running around the world.
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#7 |
Manshoon
![]() Join Date: November 11, 2001
Location: couch
Age: 53
Posts: 180
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I was very hesitant to play NWN on line also; in fact I posted a general question to find out what others thought. As of four days ago I have found that I can play NWN on-line with very little difficulty. Only occasionally do I experience a skip or lag, but it is minimal. I have logged on to a persistent world sever, with 25 other players in the module, and was able to play just fine. I am very pleased by this development. It opens up an entire new aspect of the game for me.
I would suggest to anyone, regardless of your internet connection, to give it a try.
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You tried and you failed; the lesson is, never try. - Homer |
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#8 |
Guest
Posts: n/a
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Great, now I have to see if my dad would let me play MP. And where do i go to find games to play, do I make an account on the NWN website and find games there?
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#9 |
Quintesson
![]() Join Date: March 21, 2001
Location: straight outta Kålltorp
Age: 38
Posts: 1,081
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Ill start mplaying as soon as i have time to download the patch...takes some time with 56k...an my mom dosen't like a high phone bill!
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#10 | |
Ironworks Moderator
![]() Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 49
Posts: 14,759
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Quote:
The best fun you can have is to have a group from here at IW established so that you can play with friends. One of you be the server and have a module downloaded to play, and the rest of you find that guy's game by knowing his IP.
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